POV-Ray : Newsgroups : povray.binaries.images : Help with light : Re: Help with light Server Time
4 Oct 2024 15:13:32 EDT (-0400)
  Re: Help with light  
From: Bob Hughes
Date: 15 Mar 1999 10:21:27
Message: <36ED2576.2820BDE8@aol.com>
Go with area_lights and I think you'll have a winner.
You will most likely need 3 of them, one for each axis. Be forewarned,
it will get slow.
An alternative would be a filtering along the edges of the texture
boundary where the light gets through, or is it a object-only there
where the light gets out?
Look like refraction to me so the texture idea could work.


Pedro Graterol wrote:
> 
> Hello All. I have no clue in this. Is there any way to 'soften' the light
> projected onto the floor? I tried Media, interior and radiosity in global
> settings, but the difference was not relevant. (Maybe I took the wrong
> parameters., I would not be surprised!)
> 
>  I also tried to set more
> lights in order to attenuate the main light, which is inside the spheres.  I
> have also thought about changing the floor, but that's is not the goal. Can
> you enlighten me, please?
> Thanks in advance.
> PS. I am posting the code in  binaries.scene.files
> 
> --
> Marjorie Graterol
> http://www.emediez.com
> 
>  [Image]

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