POV-Ray : Newsgroups : povray.binaries.images : Grass2 Server Time
4 Oct 2024 17:15:56 EDT (-0400)
  Grass2 (Message 1 to 7 of 7)  
From: Anthony Bennett
Subject: Grass2
Date: 13 Mar 1999 09:16:25
Message: <36EA7489.7EB4BBA3@panama.phoenix.net>
I made some grass which I posted into binaries.animations a few days
ago. I didn't like it too much and I don't like the new one either. It
is better than the previous one, but it doesn't act like I wanted it to.
I added more of a small mound kinda look. Enjoy this 'high-res' still
(frame 1 of 180). The new version will be posted in binaries.animations
soon, so keep an eye on that group.

[Image]


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From: Nathan Kopp
Subject: Re: Grass2
Date: 14 Mar 1999 00:21:42
Message: <36EB4725.13BED2B7@Kopp.com>
Looks nice... very green... maybe some variation in color would add realism.

(next time switch off the HTML post, though.)

-Nathan

Anthony Bennett wrote:
> 
> I made some grass which I posted into binaries.animations a few days ago. I
> didn't like it too much and I don't like the new one either. It is better
> than the previous one, but it doesn't act like I wanted it to. I added more
> of a small mound kinda look. Enjoy this 'high-res' still (frame 1 of 180).
> The new version will be posted in binaries.animations soon, so keep an eye on
> that group.
> 
> [Image]


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From: Dave Helfrich
Subject: Re: Grass2
Date: 14 Mar 1999 00:49:01
Message: <36eb4dcd.0@news.povray.org>
Um... I hate picking nits, especially when I could not do anything better,
or even nearly as good as this, but...
The blades seem kinda round... conic shaped maybe?  Is there anyway you
could make them a little flatter?

Dave


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From: Anthony Bennett
Subject: Re: Grass2
Date: 14 Mar 1999 09:46:46
Message: <36EBCDB0.82DA2BDD@panama.phoenix.net>
> (next time switch off the HTML post, though.)

I don't know how to do that AND have it include the image properly. I turned it off
once and the image was not attached. I'll keep trying to find a way.


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From: Anthony Bennett
Subject: Re: Grass2
Date: 14 Mar 1999 09:48:23
Message: <36EBCE15.E3D0B62F@panama.phoenix.net>
> The blades seem kinda round... conic shaped maybe?  Is there anyway you
> could make them a little flatter?

I don't know how to. I am only telling fur.inc how many hairs and segments to
use, and where the wind is coming from. That's all I'm doing.


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From: Margus Ramst
Subject: Re: Grass2
Date: 14 Mar 1999 12:01:38
Message: <36ebeb72.0@news.povray.org>
Well... I really don't remember the exact structure I used in the old
worm.inc/fur.inc (it's changed somewhat since then), but I think it offers
no easy way to make the segments more flat. Perhaps clipping them with a
plane... I'll look into it, when I find the time.
Remember, it's supposed to make _fur_, after all :)

Margus

Anthony Bennett wrote in message <36EBCE15.E3D0B62F@panama.phoenix.net>...
>> The blades seem kinda round... conic shaped maybe?  Is there anyway you
>> could make them a little flatter?
>
>I don't know how to. I am only telling fur.inc how many hairs and segments
to
>use, and where the wind is coming from. That's all I'm doing.
>


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From: Rudy Velthuis
Subject: Re: Grass2
Date: 14 Mar 1999 12:15:39
Message: <36ebeebb.0@news.povray.org>
Anthony Bennett schrieb in Nachricht
<36EBCDB0.82DA2BDD@panama.phoenix.net>...
>> (next time switch off the HTML post, though.)
>
>I don't know how to do that AND have it include the image properly. I
turned it off
>once and the image was not attached. I'll keep trying to find a way.


Send the image as an attachment and set your encoding to plain text. The
image doesn't have to be included, attachments will do.

--
Rudy


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