POV-Ray : Newsgroups : povray.binaries.images : Shaggy the Hedgehog (~2*15K) Server Time
5 Oct 2024 01:16:48 EDT (-0400)
  Shaggy the Hedgehog (~2*15K) (Message 10 to 19 of 19)  
<<< Previous 9 Messages Goto Initial 10 Messages
From: Margus Ramst
Subject: Re: Shaggy the Hedgehog (~2*15K)
Date: 17 Feb 1999 14:36:17
Message: <36cb1a31.0@news.povray.org>
Marc Schimmler wrote in message <36CA71EE.E12500B4@ica.uni-stuttgart.de>...
>When I first saw it I thought it looks like Bill Clinton. Maybe this
>could be his mascot!

Funny you should say that - it's exactly what I thought. It seems I have
unwittingly reproduced the hair of Mr. William Clinton...

Margus


Post a reply to this message

From: Margus Ramst
Subject: Re: Shaggy the Hedgehog
Date: 17 Feb 1999 14:36:18
Message: <36cb1a32.0@news.povray.org>
Mel wrote in message <36CAD5AC.19628830@america.net>...
>
>But, he's cuute.
>

Yeah, I suppose he is. Sorry about that ;)


>
>Wind effects are what?
>


Well, the "headwind" image is a rather extreme example. By wind effects I
really mean specifying a general direction in which all the hairs will bend,
so you can simulate wind, gravity, hair-raising suspense <g> etc.

Margus


Post a reply to this message

From: Vahur Krouverk
Subject: Re: Shaggy the Hedgehog (~2*15K)
Date: 17 Feb 1999 15:48:15
Message: <36CB2B35.94C7447A@fv.aetec.ee>
Margus Ramst wrote:
> 
> An early test of a fur generator I'm working on (inspired by Ken's toupee
> image :) It's still a mess, but I'm quite happy with the results (i.e. I'm
> amazed that I finally got the thing to parse at all). It relies on the
> Superpatch's trace() function and currently works best with roughly
> spherical shapes (hence Shaggy looks like a furry loaf of bread)
> BTW, each hair is a "worm" shape from an earlier experiment. Here they
> consist of 3 segments with some randomness in shape/height/orientation.
> The second image shows Shaggy in a major headwind. Wind effects are sth.
> that I'm stil trying to improve.
> Better examples could probably be presented. But until then, any suggestions
> / comments?
> 
> Margus
> 
Kena!

I tried to create something like that (for hair approximation) by using
same approach (tracing to object's surface from its center) last year,
but failed miserably: it worked, but result was less than acceptable.
This was probably due to hair type: I used cones for fast results, but
looking Your picture, I realize that something more sophisticated works
much better. Now I know, what PovRay means: Persistence of Ray tracer
(in order to get good results). Unfortunately persistence is the very
thing, which seems to miss in my case :-( (in addition to time).
This approach (creating many, many objects) seems to give better results
in some cases than media: it will probably render faster and result is
more realistic. There was teddy bear, whose fur looked better than
anything before seen for hobbist range, but realism still lacked. I
tried to create hairs, using media, but again, I had not enough
persistence and result was not good.


Post a reply to this message

From: Nathan Kopp
Subject: Re: Shaggy the Hedgehog
Date: 17 Feb 1999 22:41:53
Message: <36CB8C2E.6C96E5F1@Kopp.com>
Mel wrote:
> 
> > The second image shows Shaggy in a major headwind. Wind effects are sth.
> > that I'm stil trying to improve.
> 
> Wind effects are what?
> 

The "sth." is short for "something", right?


Post a reply to this message

From: Buke
Subject: Re: Shaggy the Hedgehog (~2*15K)
Date: 17 Feb 1999 23:28:23
Message: <36CB9705.311A9E7C@iglou.com>
GrimDude wrote:
> 
> Mel wrote in message <36CAD5B3.F0A4C97D@america.net>...
> >
> >
> >Marc Schimmler wrote:
> >
> >> When I first saw it I thought it looks like Bill Clinton. Maybe this
> >> could be his mascot!
> >>
> >> Nice fur!
> >>
> >> Marc
> >
> >Muhahahaha!  That's awful, now I can't look at the 'headwind' shot
> >without thinking about Bill.  :D
> >
> >Mel :>
> 
> Reminds me more of Hillary. Something around the nose area, I think. ;) Oh,
> but the hair is definately Bill-ish. heh

If you make it a little longer it could look like Don Kings hair ; )


Post a reply to this message

From: Dave
Subject: Re: Shaggy the Hedgehog
Date: 18 Feb 1999 00:33:17
Message: <36cba61d.0@news.povray.org>
>Shaggy (tm), he's got the best traits of a dreeble(tm?), a hedgehog, and
>a scrubby brush combined!  ;>
>


What's a dreeble?


Post a reply to this message

From: GrimDude
Subject: Re: Shaggy the Hedgehog
Date: 18 Feb 1999 01:41:56
Message: <36cbb634.0@news.povray.org>
>The "sth." is short for "something", right?

Stiff Thick Hair! :)

GrimDude
vos### [at] arkansasnet


Post a reply to this message

From: Margus Ramst
Subject: Re: Shaggy the Hedgehog
Date: 18 Feb 1999 01:53:34
Message: <36CBB8ED.BF96478C@peak.edu.ee>
Nathan Kopp wrote:
> 
> 
> The "sth." is short for "something", right?

Righto. I luv 2 abbr. (Yes, I love to abbreviate)

Margus


Post a reply to this message

From: Mel
Subject: Re: Shaggy the Hedgehog
Date: 18 Feb 1999 06:07:16
Message: <36CBF287.8A18EB2F@america.net>
Dave wrote:
> 
> >Shaggy (tm), he's got the best traits of a dreeble(tm?), a hedgehog, and
> >a scrubby brush combined!  ;>

> What's a dreeble?

I kinda knew I'd get asked <shrug> ;>

There these odd little toys that some company made several years back. 
A little oblong furry thing with eyes, if you scratch it, it purrs (has
a little motor).  It seems that while there weren't any official Star
Trek tribbles (a little alien creature with just the fur) being made
some company decided to make something similar (no guarantee about those
motivations, just seems that way).  Anyway, there cute (in an odd sort
of way).  :)

Mel


Post a reply to this message

From: Rudy Velthuis
Subject: Re: Shaggy the Hedgehog (~2*15K)
Date: 18 Feb 1999 15:58:04
Message: <36cc7edc.0@news.povray.org>
Margus Ramst schrieb in Nachricht <36cb1a30.0@news.povray.org>...

>Bleah! Beanie babies! Being a XOOM member I constantly get mails about
price
>cuts on beanie babies.

Yep, so do I...

> Ironically, I don't even know what exactly is a
>beanie baby (nor do I think I want to know)

Neither do I...

--
Rudy Velthuis


Post a reply to this message

<<< Previous 9 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.