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Rendering too much? I think we all know the signs (the You KnowYou've Raytracing
(or Ratracing) Too Long When...) but I don't think anyone would even dare
suggest that you stop!
Josh English
eng### [at] spiritonecom
GrimDude wrote:
> I used several layers of interior statements to model the Earth and its
> atmosphere here. Interestingly, You can get the same result with a simple
> cylinder, a sky_shere, and fog. The difference I see between both approaches
> is that the 3D effect of the models is more intense with the interior
> statements properly applied.
>
> Has anyone noticed this? Am I rendering too much? :)
>
> Grimdude
> vos### [at] arkansasnet
>
> [Image]
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GrimDude wrote:
>
> I used several layers of interior statements to model the Earth and its
> atmosphere here. Interestingly, You can get the same result with a simple
> cylinder, a sky_shere, and fog. The difference I see between both approaches
> is that the 3D effect of the models is more intense with the interior
> statements properly applied.
>
> Has anyone noticed this? Am I rendering too much? :)
>
> Grimdude
> vos### [at] arkansasnet
>
> [Image]
I've got a nearly-complete B17G bomber model, and have started on my
fighter escorts.
You realize, of course, that this means WAR? Bogies on you six....
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I can't wait to see it! :)
GrimDude
vos### [at] arkansasnet
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GrimDude wrote:
>
> I can't wait to see it! :)
>
> GrimDude
> vos### [at] arkansasnet
Well, here's the B17, still needs alot of detail and texturing, but you
get the idea even in this badly compressed image. I was gonna make a
P51 as my first escort, but decided to do a P38 first. After seeing
your p51, I wanna get Truespace. Hand-coding is too much of a bitch,
and has too many limitations when you need exactness. Your models are
awesome.
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DOH! Forgot to attach...
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Attachments:
Download 'b17middle.jpg' (19 KB)
Preview of image 'b17middle.jpg'
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>Well, here's the B17, still needs alot of detail and texturing, but you
>get the idea even in this badly compressed image. I was gonna make a
>P51 as my first escort, but decided to do a P38 first. After seeing
>your p51, I wanna get Truespace. Hand-coding is too much of a bitch,
>and has too many limitations when you need exactness. Your models are
>awesome.
Thanks, but mine aren't that precise either. Maybe, if I could afford
AutoCAD, and the requisite twenty years to learn it....
GrimDude
vos### [at] arkansasnet
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Wayne Gordon wrote in message <36B### [at] phoenixnet>...
>DOH! Forgot to attach...
>
Jpeg was much kinder to your model then mine! :) The one drawback to
triangles is memory usage. Even with 'mesh' these things get out of control
in a hurry. I know that somewhere out there is a quartic expert that would
make our efforts seem child like, but I like your work here just fine! :)
Watch out for pesky FW's!
GrimDude
vos### [at] arkansasnet
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