POV-Ray : Newsgroups : povray.binaries.images : E [90k] Server Time
4 Oct 2024 15:12:05 EDT (-0400)
  E [90k] (Message 1 to 6 of 6)  
From: Scott McDonald
Subject: E [90k]
Date: 23 Mar 1999 23:44:38
Message: <36F86DDC.62B0DC4A@metrolink.com>
You mean you thought a _bunny_ painted the eggs?  wow, are you naive!  
The Virtual Dragon decked out for easter.  Ears by Spatch, brush by
Spatch, Height Field created with PhotoPaint 8, everything else done
with Moray.  

Happy Spring Equinox and stuff to everyone.


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From: Bob Hughes
Subject: Re: E [90k]
Date: 24 Mar 1999 01:53:38
Message: <36F88BE8.3789C5F6@aol.com>
Wups! You left his little cotton tail out.
I'm beginning to think this is one of the more placid dragons, how could
a knight ever harm this guy?
Took me a minute to notice the egg shadows on the hilly background,
purposeful?


Scott McDonald wrote:
> 
> You mean you thought a _bunny_ painted the eggs?  wow, are you naive!
> The Virtual Dragon decked out for easter.  Ears by Spatch, brush by
> Spatch, Height Field created with PhotoPaint 8, everything else done
> with Moray.
> 
> Happy Spring Equinox and stuff to everyone.
> 
>   ------------------------------------------------------------------------
>  [Image]

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/homepage.htm
 mailto:inv### [at] aolcom?Subject=PoV-News


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From: Scott McDonald
Subject: Re: E [90k]
Date: 24 Mar 1999 08:35:34
Message: <36F8EA71.4243740A@metrolink.com>
Bob Hughes wrote:
> 
> Wups! You left his little cotton tail out.
> I'm beginning to think this is one of the more placid dragons, how could
> a knight ever harm this guy?

heh.  See my website for a description of Urban Dragons ;)

> Took me a minute to notice the egg shadows on the hilly background,
> purposeful?

not really, that was the result of a light in the wrong place and me not
wishing to re-render it since it takes a good 5 minutes just to parse
and swap memory on my k6/2 333/64mb machine.


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From: Spider
Subject: Re: E [90k]
Date: 24 Mar 1999 08:40:29
Message: <36F8EA51.4E3863AF@bahnhof.se>
Hmm, am I strange? 
I'm bug-testing my landscape macro, average time for the landscape generation is
10 mins... 

hmm... I am weird.. yes... It must be that.


Scott McDonald wrote:
> 
> Bob Hughes wrote:
> >
> > Wups! You left his little cotton tail out.
> > I'm beginning to think this is one of the more placid dragons, how could
> > a knight ever harm this guy?
> 
> heh.  See my website for a description of Urban Dragons ;)
> 
> > Took me a minute to notice the egg shadows on the hilly background,
> > purposeful?
> 
> not really, that was the result of a light in the wrong place and me not
> wishing to re-render it since it takes a good 5 minutes just to parse
> and swap memory on my k6/2 333/64mb machine.

-- 
//Spider
        [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
                "Marian"
        By: "Sisters Of Mercy"


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From: Scott McDonald
Subject: Re: E [90k]
Date: 24 Mar 1999 08:47:54
Message: <36F8ED55.AB99B648@metrolink.com>
Spider wrote:
> 
> Hmm, am I strange?
> I'm bug-testing my landscape macro, average time for the landscape generation is
> 10 mins...

<g>  Since this is the second time I created this image (did it in Ray
Dream 2 years ago first) I was a little tired of the image by 12am last
night ;)
funny thing is that it took almost as long to parse as it did to render
;)
I'm happy enough with it now anyways, don't want to monkey with it too
much.


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From: Spider
Subject: Re: E [90k]
Date: 26 Mar 1999 02:31:18
Message: <36FA8D5C.D13DFDB7@bahnhof.se>
oh. Mine takes about 9 times the render time for parsing. it's really
interesting to have a time of 10m 52s, and a render-time about 1m 16s ...
well, I haven't yet found out how to get the normals(Iva had my time on the
normal distribution using simpsons to calculate the correlativity,
significance...... *blah* i haven't slept in 39 hours, must be that. )



Scott McDonald wrote:
> 
> Spider wrote:
> >
> > Hmm, am I strange?
> > I'm bug-testing my landscape macro, average time for the landscape generation is
> > 10 mins...
> 
> <g>  Since this is the second time I created this image (did it in Ray
> Dream 2 years ago first) I was a little tired of the image by 12am last
> night ;)
> funny thing is that it took almost as long to parse as it did to render
> ;)
> I'm happy enough with it now anyways, don't want to monkey with it too
> much.

-- 
//Spider
        [ spi### [at] bahnhofse ]-[ http://www.bahnhof.se/~spider/ ]
What I can do and what I could do, I just don't know anymore
                "Marian"
        By: "Sisters Of Mercy"


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