|
|
Yes, it's a very nice one.
How did you get by with all the image_maps ? Is it a single image_map put on
the calculator ?
What computer do you have for the scene to render in 16 hours ? I complain
about mine when it takes 7 hours with area_lights +a0.1 +am2 at 800x600....
But as said up this thread, the book spoils the scene a bit.
Fabien
> This scene is extremely heavy on the csg. The actual contour of the
> calculator is rather complex in the first place, take out the screen
> hole and everything... I have modelled the link port although it is not
> highly visible in this render. Notice the convex and concave keys :-)
> After sixteen hours and only 75%, I decided to change my scene a little.
> I originally planned 9 area lights to accurately model typical indoor
> flourescent lighting. This was changed to 9 pointlights even before the
> 16-hour render. It was still incredibly slow, so I messed around with
> the scene for an hour and ended up removing the small holes for the
> keys, which seems to have sped it up by a good 700% (don't know why; it
> was all bounded...). This was still slow, and the lighting was in just
> the right position to give some strange effects with the specular that I
> didn't want. Well, here it is with no keyholes and only one pointlight,
> and it took only 15 minutes to render :-P
> The wood was made this ugly on purpose to approximate an actual school
> desktop.
>
> ------------------------------------------------------------------------
> [Image]
Post a reply to this message
|
|