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Hillbilly Hooch, as I originally intended it. The image on my art site is
something I had to settle for, once I came across the old glass bug in Pov
v3.01. That problem no longer exists, but it took Nathan's Photon Patch to
get me interested in re-rendering this scene. It still isn't quite what I
was trying for, but it works for me!
I'll probably go back and straighten out the floor, add some dirt, etc. The
light is supposed to be coming through a knothole, but I purposely took out
the atmosphere that showed the light beams so well.
Does anyone have any ideas for showing off the photon code here?
--
GrimDude
vos### [at] arkansasnet
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The only "moonshine" I've seen is clear as vodka, once in my fathers car
trunk and once in a strangers car trunk too. I was looking for an old
vintage car to buy and he had a small collection of "junkers" and wanted
to show me his 3 jars (yes, jars, same as what my dad had too). My
oldest uncle (large family) was a bootlegger some 50 years ago and my
dad was one of the "runners" when he was a teenager. Not a lifestyle for
me. Believe it or not my dad made it all the way to Manager of the
International Space Station (when it was called Space Station Freedom)
before retiring by 1994. He started at Boeing wheeling and dealing for
them after working at Brown Engineering, he became a Finance Manager.
Life was tough, I know. I saw it all happen. He left Boeing promptly at
retirement age saying he wasn't going to stick around. His income wasn't
all that high really as one might think either. A friends father was
employed as a navigator at Pan Am Airlines years ago and the crew of a
plane gets plenty more money from what I understand.
Anyhow, the bottle does look in need of brightening up to me too, maybe
a more intense sunlight beam would help it as well.
I basically don't get the floor at all ;)
Disclaimer: opinions expressed here are not endorsed by the local
chapter of POVers.
GrimDude wrote:
>
> Hillbilly Hooch, as I originally intended it. The image on my art site is
> something I had to settle for, once I came across the old glass bug in Pov
> v3.01. That problem no longer exists, but it took Nathan's Photon Patch to
> get me interested in re-rendering this scene. It still isn't quite what I
> was trying for, but it works for me!
>
> I'll probably go back and straighten out the floor, add some dirt, etc. The
> light is supposed to be coming through a knothole, but I purposely took out
> the atmosphere that showed the light beams so well.
>
> Does anyone have any ideas for showing off the photon code here?
>
> --
> GrimDude
> vos### [at] arkansasnet
>
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
mailto:inv### [at] aolcom?PoV
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