|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I made some grass which I posted into binaries.animations a few days
ago. I didn't like it too much and I don't like the new one either. It
is better than the previous one, but it doesn't act like I wanted it to.
I added more of a small mound kinda look. Enjoy this 'high-res' still
(frame 1 of 180). The new version will be posted in binaries.animations
soon, so keep an eye on that group.
[Image]
Post a reply to this message
Attachments:
Download 'us-ascii' (1 KB)
Download 'c:\windows\temp\nsmail3h.jpeg.jpg' (43 KB)
Preview of image 'c:\windows\temp\nsmail3h.jpeg.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Looks nice... very green... maybe some variation in color would add realism.
(next time switch off the HTML post, though.)
-Nathan
Anthony Bennett wrote:
>
> I made some grass which I posted into binaries.animations a few days ago. I
> didn't like it too much and I don't like the new one either. It is better
> than the previous one, but it doesn't act like I wanted it to. I added more
> of a small mound kinda look. Enjoy this 'high-res' still (frame 1 of 180).
> The new version will be posted in binaries.animations soon, so keep an eye on
> that group.
>
> [Image]
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Um... I hate picking nits, especially when I could not do anything better,
or even nearly as good as this, but...
The blades seem kinda round... conic shaped maybe? Is there anyway you
could make them a little flatter?
Dave
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> (next time switch off the HTML post, though.)
I don't know how to do that AND have it include the image properly. I turned it off
once and the image was not attached. I'll keep trying to find a way.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> The blades seem kinda round... conic shaped maybe? Is there anyway you
> could make them a little flatter?
I don't know how to. I am only telling fur.inc how many hairs and segments to
use, and where the wind is coming from. That's all I'm doing.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Well... I really don't remember the exact structure I used in the old
worm.inc/fur.inc (it's changed somewhat since then), but I think it offers
no easy way to make the segments more flat. Perhaps clipping them with a
plane... I'll look into it, when I find the time.
Remember, it's supposed to make _fur_, after all :)
Margus
Anthony Bennett wrote in message <36EBCE15.E3D0B62F@panama.phoenix.net>...
>> The blades seem kinda round... conic shaped maybe? Is there anyway you
>> could make them a little flatter?
>
>I don't know how to. I am only telling fur.inc how many hairs and segments
to
>use, and where the wind is coming from. That's all I'm doing.
>
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Anthony Bennett schrieb in Nachricht
<36EBCDB0.82DA2BDD@panama.phoenix.net>...
>> (next time switch off the HTML post, though.)
>
>I don't know how to do that AND have it include the image properly. I
turned it off
>once and the image was not attached. I'll keep trying to find a way.
Send the image as an attachment and set your encoding to plain text. The
image doesn't have to be included, attachments will do.
--
Rudy
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |