POV-Ray : Newsgroups : povray.binaries.images : VRMLizing your POV models (post 1 of 2) Server Time
4 Oct 2024 17:16:56 EDT (-0400)
  VRMLizing your POV models (post 1 of 2) (Message 1 to 4 of 4)  
From: Tony Vigil
Subject: VRMLizing your POV models (post 1 of 2)
Date: 2 Mar 1999 20:53:57
Message: <36DC9613.C93E307E@emc-inc.com>
Anthony Bennett provided a link to an ineteresting site in the
povray.general group...

http://www.mhri.edu.au/~pdb/

I found the CubeRender page particularly interesting.  It provides a way
of creating a "Quicktime" style view of your 3D renderings all from
within vrml.

The vrml model consists of not much more than a cube textured with six


view in all directions.

I threw together a simple pov world to see how easy it would be to
create a vrml world that included shadows, reflections & all the other
goodies that POV has to offer.  I am sending the vrml model plus the
jpegs I created from POV.

Just one note...

If you do choose to look at the vrml model, use the Tilt setting to
rotate within the model.  The model is more or less similar to a
Quicktime movie in that there really is no depth.  Moving forward will
get you closer to the cube faces, but you won't be able to go beyond the
cube boundaries.


Enjoy!

Tony Vigil


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From: Bob and Kelly Crispen
Subject: Re: VRMLizing your POV models (post 1 of 2)
Date: 4 Mar 1999 00:10:08
Message: <36DE1590.BA87015@hiwaay.net>
Tony Vigil wrote:

> Anthony Bennett provided a link to an ineteresting site in the
> povray.general group...
> 
> http://www.mhri.edu.au/~pdb/
> 
> I found the CubeRender page particularly interesting.  It provides a way
> of creating a "Quicktime" style view of your 3D renderings all from
> within vrml.
> 
> The vrml model consists of not much more than a cube textured with six


> view in all directions.

Very cool.  Here's another way to do it (attached).  There's a tool
called SkyPaint (http://www.wasabisoft.com/) by Gavin Bell and Rikk
Carey which can be used as a plugin for Photoshop-compatible programs
including Paint Shop Pro, but I'd never seen this other way to do it.
--
Bob Crispen
cri### [at] hiwaaynet
and establish thou the work of our hands upon us;
yea, the work of our hands establish thou it.


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Attachments:
Download 'vrml.zip' (126 KB) Download 'us-ascii' (0 KB)

From: Tony Vigil
Subject: Re: VRMLizing your POV models (post 1 of 2)
Date: 4 Mar 1999 03:58:25
Message: <36DE4D83.2C409864@gte.net>
Actually, SkyPaint does the EXACT same thing.
My way is 100% free though!

Bob and Kelly Crispen wrote:

> Tony Vigil wrote:
>
> > Anthony Bennett provided a link to an ineteresting site in the
> > povray.general group...
> >
> > http://www.mhri.edu.au/~pdb/
> >
> > I found the CubeRender page particularly interesting.  It provides a way
> > of creating a "Quicktime" style view of your 3D renderings all from
> > within vrml.
> >
> > The vrml model consists of not much more than a cube textured with six


> > view in all directions.
>
> Very cool.  Here's another way to do it (attached).  There's a tool
> called SkyPaint (http://www.wasabisoft.com/) by Gavin Bell and Rikk
> Carey which can be used as a plugin for Photoshop-compatible programs
> including Paint Shop Pro, but I'd never seen this other way to do it.
> --
> Bob Crispen
> cri### [at] hiwaaynet
> and establish thou the work of our hands upon us;
> yea, the work of our hands establish thou it.
>
>   ------------------------------------------------------------------------
>                Name: vrml.zip
>    vrml.zip    Type: Zip Compressed Data (application/x-zip-compressed)
>            Encoding: x-uuencode


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From: Tony Vigil
Subject: Re: VRMLizing your POV models (post 1 of 2)
Date: 4 Mar 1999 04:10:25
Message: <36DE5053.C2583761@gte.net>
SkyPaint does the EXACT same thing as what I am doing.  But my method is
totally and completely 100% free.  All you need to do is render your POV world

horizontal & vertical directions, convert the files to jpeg format for faster
downloads, and create a vrml file similar to the following.  This example
assumes that the vrml file is in the same location as your images.


#VRML V2.0 utf8

Background {
        frontUrl "front.jpg"
        backUrl "back.jpg"
        leftUrl "left.jpg"
        rightUrl "right.jpg"
        topUrl "top.jpg"
        bottomUrl "bottom.jpg"
}


Too easy, isn't it???

Tony




Bob and Kelly Crispen wrote:

> Tony Vigil wrote:
>
> > Anthony Bennett provided a link to an ineteresting site in the
> > povray.general group...
> >
> > http://www.mhri.edu.au/~pdb/
> >
> > I found the CubeRender page particularly interesting.  It provides a way
> > of creating a "Quicktime" style view of your 3D renderings all from
> > within vrml.
> >
> > The vrml model consists of not much more than a cube textured with six


> > view in all directions.
>
> Very cool.  Here's another way to do it (attached).  There's a tool
> called SkyPaint (http://www.wasabisoft.com/) by Gavin Bell and Rikk
> Carey which can be used as a plugin for Photoshop-compatible programs
> including Paint Shop Pro, but I'd never seen this other way to do it.
> --
> Bob Crispen
> cri### [at] hiwaaynet
> and establish thou the work of our hands upon us;
> yea, the work of our hands establish thou it.
>
>   ------------------------------------------------------------------------
>                Name: vrml.zip
>    vrml.zip    Type: Zip Compressed Data (application/x-zip-compressed)
>            Encoding: x-uuencode


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