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I've got the effect I was after. All that remains is to try and re-write the code as a
macro.
Thanks to all who offered helpfull sugestions.
Andy
Post a reply to this message
Attachments:
Download 'Segment_.jpg' (59 KB)
Preview of image 'Segment_.jpg'
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Now that's cool! That top left sphere looks like it's a solid sphere
with different colors, not segmented like the other two. Is it? or is it
just my eyes? Very cool image.
Kyle
Andrew Cocker wrote:
>
> I've got the effect I was after. All that remains is to try and re-write the code as
a
> macro.
> Thanks to all who offered helpfull sugestions.
>
> Andy
>
> [Image]
Post a reply to this message
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Kyle wrote in message <36D2142D.9E680073@geocities.com>...
>Now that's cool! That top left sphere looks like it's a solid sphere
>with different colors, not segmented like the other two. Is it? or is it
>just my eyes? Very cool image.
Yes, it is segmented just like the others. I just put it there to show that by scaling
all
the segments evenly, a standard sphere can be created.
Andy
Post a reply to this message
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Andrew Cocker wrote:
>
> Kyle wrote in message <36D2142D.9E680073@geocities.com>...
> >Now that's cool! That top left sphere looks like it's a solid sphere
> >with different colors, not segmented like the other two. Is it? or is it
> >just my eyes? Very cool image.
>
> Yes, it is segmented just like the others. I just put it there to show that by
scaling all
> the segments evenly, a standard sphere can be created.
>
> Andy
I would like to see that macro when you are through with it please !
--
Ken Tyler
mailto://tylereng@pacbell.net
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Congratulations Andy!
I saw your first post question and thought it out as you described and
knew it wouldn't work as is (the 18x18 degree surface area for all
pieces), however I was going to try the only workable way I knew how
myself. That would have been this way which I saw someone else suggest
earlier so I didn't even do it. Looks very interesting for sure.
Actually my method would have gone the way of smaller "squares" rather
than the trapezoids, but there would have been a great deal more of the
pieces. Being a bit granular at the poles too.
Andrew Cocker wrote:
>
> I've got the effect I was after. All that remains is to try and re-write the code as
a
> macro.
> Thanks to all who offered helpfull sugestions.
>
> Andy
>
> [Image]
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
mailto:inv### [at] aolcom?PoV
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That's the coolest thing I've ever seen. Could you post the source or
give me a hint on how it was done?
Thanks, I missed the earlier thread you referred to.
Eugene
Post a reply to this message
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