I am doing a scene with a lot of light sources. I will put the camera
closer and make a few
changes on the base (there is an invisible UFO near one of the
building).
Have you some ideas ?
David GEMELLI
'T was on Tue, 09 Feb 1999 15:56:03 +0100,
that gemelli david (gem### [at] imerirassofr) wrote:
> I am doing a scene with a lot of light sources. I will put the camera> closer and make a few> changes on the base (there is an invisible UFO near one of the> building).> Have you some ideas ?
Well, according to "Independence Day" there are two crossing runways on
Area 51, a big platform, a few buildings and a hangar.
Maybe you could put in an opening on the floor with a UFO coming out of
it (you know, lots of light coming out of the hole and UFO).
Nice start, if a bit dark... :)
Phoenix
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My initial impression is that the runways are WAY to short, they have 24000
ft. runways from what I've read (interpretation of russian satalite images?).
The feel if the image is good though.
gemelli david wrote:
> I am doing a scene with a lot of light sources. I will put the camera> closer and make a few> changes on the base (there is an invisible UFO near one of the> building).> Have you some ideas ?>> David GEMELLI>> ------------------------------------------------------------------------> [Image]
From: Bob Hughes
Subject: Re: Area 51: work in progress
Date: 10 Feb 1999 03:27:26
Message: <36C142D0.5CF61F34@aol.com>
Despite Phoenixs' comment about the image being dark (it is night-time
after all) seems it could use some more ambient in the buildings and
area encompassed by the lights. A shadowless, low luminosity spotlight
would work out great for that. The original lights would need toning
down a factor then too if you were to do that.
gemelli david wrote:
> > I am doing a scene with a lot of light sources. I will put the camera> closer and make a few> changes on the base (there is an invisible UFO near one of the> building).> Have you some ideas ?> > David GEMELLI> > ------------------------------------------------------------------------> [Image]
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=Bob