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  invisable but reflecting (Message 11 to 17 of 17)  
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From: Jérôme Grimbert
Subject: Re: invisable but reflecting
Date: 16 Nov 2000 06:54:38
Message: <3A13CB0C.E3F75F94@atos-group.com>

> 
> Pete wrote:
> > It would be cool for the invisable sphere to cast a shadow as well
> > as being reflected in the mirror.
>         Bound it with a union of:
> * a sphere around the mirror, like you have
> * and a sphere whose center is at the same place as the light source and
> with a very small radius...
> 
>         This way it should be reflected and cast a shadow (and AFAIK this can't
> be done with any combination of no_image, no_reflection...)
> 

Simply using no_image, you would still have shadow and reflection...


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From: Jérôme M  Berger
Subject: Re: invisable but reflecting
Date: 16 Nov 2000 09:32:19
Message: <3A13EFF1.9D087C8E@tapasmail.net>

> 
> Simply using no_image, you would still have shadow and reflection...
	I thought no_image removed also the shadows?


-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Jérôme Grimbert
Subject: Re: invisable but reflecting [jpeg 16kbu]
Date: 17 Nov 2000 02:38:07
Message: <3A14E06F.10F4DF7A@atos-group.com>

> 

> >
> > Simply using no_image, you would still have shadow and reflection...
>         I thought no_image removed also the shadows?
> 

Well, look at this quickie (not as good as the initial poster of this thread)

The 'colors' of each finite object indicate the use of 
no_shadow, no_image and no_reflection  

Alas, the superellipsoid would be cyan...


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Attachments:
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Preview of image 'l.jpg'
l.jpg


 

From: Jérôme M  Berger
Subject: Re: invisable but reflecting [jpeg 16kbu]
Date: 17 Nov 2000 09:54:34
Message: <3A1546A8.717373B3@enst.fr>

> 
> Well, look at this quickie (not as good as the initial poster of this thread)
> 
> The 'colors' of each finite object indicate the use of
> no_shadow, no_image and no_reflection
> 
	All right, I shouldn't speak about what I haven't tried...


-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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From: Pete
Subject: Re: invisable but reflecting
Date: 17 Nov 2000 20:18:51
Message: <134.355T57T13393274PeterC@nym.alias.net>
Jerome Grimbert wrote:

>Simply using no_image, you would still have shadow and reflection...

which only works in Mega POV, correct?


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From: Pete
Subject: Re: invisable but reflecting
Date: 17 Nov 2000 20:18:53
Message: <381.355T1801T13384982PeterC@nym.alias.net>
Jerome M. Berger wrote:

>       Bound it with a union of:
>* a sphere around the mirror, like you have
>* and a sphere whose center is at the same place as the light source and
>with a very small radius...

>       This way it should be reflected and cast a shadow (and AFAIK this
>can't be done with any combination of no_image, no_reflection...)

        That worked!  Thanks!


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From: Jérôme M  Berger
Subject: Re: invisable but reflecting
Date: 20 Nov 2000 05:33:03
Message: <3A18FDDF.3F6CAA39@enst.fr>
Pete wrote:
> 
> which only works in Mega POV, correct?
	Correct, does that mean you're not using MegaPov? You don't know what
you're missing...


-- 

* Abandon the search for truth, * mailto:ber### [at] inamecom
* Settle for a good fantasy.    * http://www.enst.fr/~jberger
*********************************


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