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14 Aug 2024 22:17:52 EDT (-0400)
  We meat [not for vegans] (Message 11 to 20 of 22)  
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From: Peter Popov
Subject: Re: We meat [not for vegans]
Date: 21 Sep 2002 12:11:57
Message: <af6pous4qcdtnsnq0sfa1v4bst5729viq5@4ax.com>
Seen "The Cell" lately? If not, do it - I guess you'd call it your cup
of tea :)


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Corey Woodworth
Subject: Re: We meat [not for vegans]
Date: 21 Sep 2002 12:34:05
Message: <3d8c9f7d$1@news.povray.org>
It would be really cool if you had a skeleton model in the same pose that
was split up and put in the same spot as the poser model but with slightly
larger sections so the bones stuck out of the muscle a tad bit.

Corey
www.4gigs.com/~schitzo/


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From: IMBJR
Subject: Re: We meat [not for vegans]
Date: 22 Sep 2002 05:05:35
Message: <8t1rou0d8d4b1urqt8psoc25lmgk3sdb8f@4ax.com>
On Sat, 21 Sep 2002 12:34:26 -0400, "Corey Woodworth"
<cdw### [at] mpinetnet> wrote:

>It would be really cool if you had a skeleton model in the same pose that
>was split up and put in the same spot as the poser model but with slightly
>larger sections so the bones stuck out of the muscle a tad bit.

I tried that but it looked wrong - there's always a subtle difference
in pose between a Poser human and their coresponding skeleton.

>
>Corey
>www.4gigs.com/~schitzo/
>

--------------------
http://www.imbjr.com


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From: Timothy R  Cook
Subject: Re: We meat [not for vegans]
Date: 22 Sep 2002 05:17:13
Message: <3d8d8a99$1@news.povray.org>
IMBJR wrote:
> I tried that but it looked wrong - there's always a subtle difference
> in pose between a Poser human and their coresponding skeleton.

Speaking of which, take the Poser 4 skeleton and move the arm up/down.
Do the same with the leg.  Sick, huh.

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

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PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
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From: Psychomech
Subject: Re: We meat [not for vegans]
Date: 22 Sep 2002 17:33:06
Message: <3D8E3711.2203982D@charter.net>
Looks like this german anatomist/artists work i have seen before....
but i can't remember his name....   he takes real human cadavers  and
"plasticize" them and then scrape all unwanted tissue from the
biological art sculpture....   Watch the movie Anatomy (US title)   the
german title is the same but in german (DUH!)  you will see TONS of that
guy's works.

IMBJR wrote:

>  [Image]


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From: IMBJR
Subject: Re: We meat [not for vegans]
Date: 22 Sep 2002 18:00:25
Message: <cafsou41c4u36gqb7nhl7vfud7n9im3qkb@4ax.com>
On Sun, 22 Sep 2002 17:33:06 -0400, Psychomech <psy### [at] charternet>
wrote:

>Looks like this german anatomist/artists work i have seen before....
>but i can't remember his name....   he takes real human cadavers  and
>"plasticize" them and then scrape all unwanted tissue from the
>biological art sculpture....   Watch the movie Anatomy (US title)   the
>german title is the same but in german (DUH!)  you will see TONS of that
>guy's works.

Here's a website of interest:

http://www.plastination.com/

When his tour was in London, I wish I'd made the effort to have a
look.

>
>IMBJR wrote:
>
>>  [Image]

--------------------
http://www.imbjr.com


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From: IMBJR
Subject: Re: We meat [not for vegans]
Date: 22 Sep 2002 18:07:59
Message: <aofsougaihl40q3mbtiff6ba3sqauio4pb@4ax.com>
On Sun, 22 Sep 2002 23:00:22 +0100, IMBJR <no### [at] spamhere> wrote:

>On Sun, 22 Sep 2002 17:33:06 -0400, Psychomech <psy### [at] charternet>
>wrote:
>
>>Looks like this german anatomist/artists work i have seen before....
>>but i can't remember his name....   he takes real human cadavers  and
>>"plasticize" them and then scrape all unwanted tissue from the
>>biological art sculpture....   Watch the movie Anatomy (US title)   the
>>german title is the same but in german (DUH!)  you will see TONS of that
>>guy's works.
>
>Here's a website of interest:
>
>http://www.plastination.com/
>
>When his tour was in London, I wish I'd made the effort to have a
>look.

Actually, according to the website the exhibit is still there - and I
was in London last weekend too. Mmmm ...

>
>>
>>IMBJR wrote:
>>
>>>  [Image]
>
>--------------------
>http://www.imbjr.com

--------------------
http://www.imbjr.com


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From: Psychomech
Subject: Re: We meat [not for vegans]
Date: 22 Sep 2002 20:26:03
Message: <3D8E5F9B.B0094777@charter.net>
That's Exactly what i was talking about!

IMBJR wrote:

> On Sun, 22 Sep 2002 17:33:06 -0400, Psychomech <psy### [at] charternet>
> wrote:
>
> >Looks like this german anatomist/artists work i have seen before....
> >but i can't remember his name....   he takes real human cadavers  and
> >"plasticize" them and then scrape all unwanted tissue from the
> >biological art sculpture....   Watch the movie Anatomy (US title)   the
> >german title is the same but in german (DUH!)  you will see TONS of that
> >guy's works.
>
> Here's a website of interest:
>
> http://www.plastination.com/
>
> When his tour was in London, I wish I'd made the effort to have a
> look.
>
> >
> >IMBJR wrote:
> >
> >>  [Image]
>
> --------------------
> http://www.imbjr.com


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From: Tom Melly
Subject: Re: We meat [not for vegans]
Date: 23 Sep 2002 05:36:19
Message: <3d8ee093$1@news.povray.org>
"Timothy R. Cook" <tim### [at] scifi-fantasycom> wrote in message
news:3d8c428e$1@news.povray.org...
>
> Watch the movie 'the Cell'...they do something similar with a horse.
>

Now that was one cheesy movie...


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From: Timothy R  Cook
Subject: Re: We meat [not for vegans]
Date: 23 Sep 2002 08:50:52
Message: <3d8f0e2c$1@news.povray.org>
Tom Melly wrote:
> Now that was one cheesy movie...

"Well thanks, the inside of your mind is cheesy, too."
   -hypothetical response from the Cell's antagonist

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

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Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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