POV-Ray : Newsgroups : povray.binaries.images : curly patterns (29+24+26 kb) Server Time
12 Aug 2024 13:18:57 EDT (-0400)
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From: Hughes, B 
Subject: Re: curly patterns (29+24+26 kb)
Date: 12 Sep 2003 20:45:56
Message: <3f6268c4$1@news.povray.org>
"Alex Kluchikov" <klk### [at] ukrnet> wrote in message
news:1103_1063412781@news.povray.org...
> I always wanted to make curly pattern. And yesterday I finally did it. Two
of these patterns are based on
> standard POV paterns -- curles_1 is based on crackle and curles_2 is based
on bumps. Third one is function
> pattern.
>  Actually, we need to calculate gradient of pattern, calculate angle (I
used radial pattern) and shift the band.
> It's diffucult to explain. May be, it would be better to post sources, if
anybody wants?

Fascinating patterns! Sure looks like curles_2 is crackle-based and curles_1
bumps instead though.

If anyone isn't interesting in the pov script I'd be very surprised.

Bob H.


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From: no13
Subject: Re: curly patterns (29+24+26 kb)
Date: 12 Sep 2003 21:05:01
Message: <web.3f626cd863e99ef2f549ce360@news.povray.org>
Excellent patterns. Yes please to the code!

The first could be used to make a malachite like texture. Been trying to
make one for a while now.

Alex Kluchikov wrote:
> I always wanted to make curly pattern. And yesterday I finally did it. Two of these
>patterns are based on
>standard POV paterns -- curles_1 is based on crackle and curles_2 is based on bumps.
>Third one is function
>pattern.
> Actually, we need to calculate gradient of pattern, calculate angle (I used radial
>pattern) and shift the band.
>It's diffucult to explain. May be, it would be better to post sources, if anybody
>wants?
>
> Sincerely yours, Alex Kluchikov
>


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From: Mick Hazelgrove
Subject: Re: curly patterns (29+24+26 kb)
Date: 13 Sep 2003 05:07:51
Message: <3f62de67@news.povray.org>
Very nice - would love to see the code.

Mick


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From: Christoph Hormann
Subject: Re: curly patterns (29+24+26 kb)
Date: 13 Sep 2003 11:37:29
Message: <q2tb31-3qf.ln1@triton.schunter.etc.tu-bs.de>
Alex Kluchikov wrote:
>  I always wanted to make curly pattern. And yesterday I finally did it. Two of these
patterns are based on 
> standard POV paterns -- curles_1 is based on crackle and curles_2 is based on bumps.
Third one is function 
> pattern.
>  Actually, we need to calculate gradient of pattern, calculate angle (I used radial
pattern) and shift the band.
> It's diffucult to explain. May be, it would be better to post sources, if anybody
wants?
> 
>  Sincerely yours, Alex Kluchikov

That looks interesting, you can do similar things with displace warps.

Of course i am interested in the source.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 17 Jun. 2003 _____./\/^>_*_<^\/\.______


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From: Doug Eichenberg
Subject: Re: curly patterns (29+24+26 kb)
Date: 13 Sep 2003 14:30:21
Message: <3f63623d$1@news.povray.org>
Yes, please post the code for those.  They look fantastic.

--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet


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From: Fernando Gonzalez del Cueto
Subject: Re: curly patterns (29+24+26 kb)
Date: 13 Sep 2003 15:12:05
Message: <3f636c05$1@news.povray.org>
Wow, they're fantastic... they look very psychedelic :)

Fernando

"Alex Kluchikov" <klk### [at] ukrnet> escribio en el mensaje
news:1103_1063412781@news.povray.org...
> I always wanted to make curly pattern. And yesterday I finally did it. Two
of these patterns are based on
> standard POV paterns -- curles_1 is based on crackle and curles_2 is based
on bumps. Third one is function
> pattern.
>  Actually, we need to calculate gradient of pattern, calculate angle (I
used radial pattern) and shift the band.
> It's diffucult to explain. May be, it would be better to post sources, if
anybody wants?
>
>  Sincerely yours, Alex Kluchikov


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From: Alex Kluchikov
Subject: Re: curly patterns (29+24+26 kb)
Date: 13 Sep 2003 17:15:01
Message: <web.3f63887063e99ef2941e0c1f0@news.povray.org>
Christoph Hormann wrote:

>That looks interesting, you can do similar things with displace warps.

You do thimk it is possible to do pattern like this via displace warps? I do
not think so, but if you do, please, post the sample. As far as I know,
displacement warp is not standard POV 3.5 feature? I didn't use unofficial
patches, so, I know not much about it.

>Of course i am interested in the source.

Of cource, I'll post the source :) Look in p.b.s.-f.

Sincerely Yours, Alex Kluchikov.


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From: JC (Exether)
Subject: Re: curly patterns (29+24+26 kb)
Date: 15 Sep 2003 03:35:42
Message: <3f656bce@news.povray.org>
Absolutely great !!
Thanks for showing that, functions seem to be an infinite reserve of new 
stuff.

JC

Alex Kluchikov wrote:
>  I always wanted to make curly pattern. And yesterday I finally did it. Two of these
patterns are based on 
> standard POV paterns -- curles_1 is based on crackle and curles_2 is based on bumps.
Third one is function 
> pattern.
>  Actually, we need to calculate gradient of pattern, calculate angle (I used radial
pattern) and shift the band.
> It's diffucult to explain. May be, it would be better to post sources, if anybody
wants?
> 
>  Sincerely yours, Alex Kluchikov
> 
> 
> ------------------------------------------------------------------------
> 
> 
> ------------------------------------------------------------------------
> 
> 
> ------------------------------------------------------------------------
>


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From: JPGargoyle
Subject: Re: curly patterns (29+24+26 kb)
Date: 15 Sep 2003 12:20:01
Message: <web.3f65e65263e99ef28d7cbbaa0@news.povray.org>
Hey! STOP TRYING TO HIPNOTIZE US!!

He he he. That is reeeeeally cool!


Best regards


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From: Shay
Subject: Re: curly patterns (29+24+26 kb)
Date: 17 Sep 2003 17:48:10
Message: <3f68d69a@news.povray.org>
"Alex Kluchikov" <klk### [at] ukrnet> wrote in message
news:1103_1063412781@news.povray.org...

Another excellent innovation, Alex. These patterns look extremely
useful.

 -Shay


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