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Here's a stylish mech, and a new picture of the desert to show you how
I've come along. I won't post the desert texture until I'm satisfied with
how it works. The mech is pretty simple. I used Spatch to create many of
the parts.
Do enjoy.
--
H.E. Day
<><
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Attachments:
Download 'deleg3.jpg' (30 KB)
Download 'sandfloor2.jpg' (50 KB)
Preview of image 'deleg3.jpg'
![deleg3.jpg](/povray.binaries.images/attachment/%3C01c03f84%249bdc1a60%242f7889d0%40daysix%3E/deleg3.jpg?ttop=443840&toff=11700&preview=1)
Preview of image 'sandfloor2.jpg'
![sandfloor2.jpg](/povray.binaries.images/attachment/%3C01c03f84%249bdc1a60%242f7889d0%40daysix%3E/sandfloor2.jpg?ttop=443840&toff=11700&preview=1)
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From: Bill DeWitt
Subject: Re: Stylin' Mech and Desert (WIP 26+49 KBU)
Date: 26 Oct 2000 16:08:26
Message: <39f88f3a@news.povray.org>
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"H. E. Day" <Pov### [at] aol com> wrote :
Nice one, is that the "feather" macro I saw recently?
BTW, do you have posted anywhere a tutorial of how you use blobs to make
these things?
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"H. E. Day" wrote:
>
> Here's a stylish mech, and a new picture of the desert to show you how
> I've come along. I won't post the desert texture until I'm satisfied with
> how it works. The mech is pretty simple. I used Spatch to create many of
> the parts.
> Do enjoy.
>
Both look great, can't wait to see the code for the terrain texture ...
Christoph
--
Christoph Hormann <chr### [at] gmx de>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/
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In article <01c03f84$9bdc1a60$2f7889d0@daysix>, "H. E. Day"
<Pov### [at] aol com> wrote:
> Here's a stylish mech, and a new picture of the desert to show you how
> I've come along. I won't post the desert texture until I'm satisfied with
> how it works. The mech is pretty simple. I used Spatch to create many of
> the parts.
The mech could be a remote control toy version of the real thing...maybe
put a "feathered" version next to the foot of a big one. :-)
Or maybe a kind of award for distinguished service...it certainly looks
decorative, with those "gems" and feathers, and the polished appearance.
BTW, the feet kind of resemble the bottom of a clothes iron...but
triangles seem to be the "theme" of whoever built this thing.
The desert looks good, but I thought the sand was snow at first. Maybe
it's too bright...if you got all of it to look like the darker sand on
the slope away from the light, it would look much sandier.(I'm not
talking about the sand in shadow, just the areas which are at an angle
to the sun.) I noticed some patterns in the sand that look like they
were made by wind...nice touch.
The places where it is partly sandy and partly rocky look strange...I
think you need to do something to get rid of the "veins" of sand in the
crackle pattern.
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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Nope, It's a feather of my own making. :)
| BTW, do you have posted anywhere a tutorial of how you use blobs to
make
| these things?
No blobs, just Spatch. Renders faster.
H.E. Day
<><
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From: ddombrow
Subject: Re: Stylin' Mech and Desert (WIP 26+49 KBU)
Date: 26 Oct 2000 18:06:15
Message: <39f8aad7@news.povray.org>
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Cool! If Native Americans built mechs, this is how they would look.
--
Dan D.
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From: Bill DeWitt
Subject: Re: Stylin' Mech and Desert (WIP 26+49 KBU)
Date: 26 Oct 2000 18:51:43
Message: <39f8b57f@news.povray.org>
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"H. E. Day" <Pov### [at] aol com> wrote :
>
> No blobs, just Spatch. Renders faster.
I thought you did your ships with Blobs, so I assumed you did your mechs
that way too. I was quite sure I read you say that you used blobs on them
anyway...
If you do or did, did you ever post a description of how you did it?
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Wow! Your painstaking detail still amazes me. The texturing is great, that's
an interesting pattern.
--
David Fontaine <dav### [at] faricy net> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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From: Andy Cocker
Subject: Re: Stylin' Mech and Desert (WIP 26+49 KBU)
Date: 27 Oct 2000 00:48:56
Message: <39f90938@news.povray.org>
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I adore the weathered metal texturing on the dark triangular sections.
All the best,
Andy Cocker
---------------------------------------------------------------
www.mariner9.net
..... for my music and graphics.
---------------------------------------------------------------
'I spilled spot remover on my dog. He's gone now. '
'I went to a restaurant that serves "breakfast at any time."
So I ordered french toast during the Renaissance. '
- Steven Wright.
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Chris Huff wrote:
> BTW, the feet kind of resemble the bottom of a clothes iron...but
> triangles seem to be the "theme" of whoever built this thing.
>
I thought first, that this is ironing machine of next generation ;o)
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