"Mike Miller" <mil### [at] gmail com> wrote:
> "Mike Miller" <mil### [at] gmail com> wrote:
> > "Colin Fleming" <Colin Fleming> wrote:
> > > "Mike Miller" <mil### [at] gmail com> wrote:
> > >
> > > > Thanks Colin. I've pulled in the files. Cool that most the mannequin forms are
> > > > modeled with a sphere/cylinder blob pairing.
> > > > Mike.
> > >
> > > Hi Mike,
> > >
> > > I like Fabiens mannequin include file because it was simple, using spheres and
> > > blobs made it easier for me to understand!
> > >
> > > I made a slight modification to Fabiens mannequin include file, added the option
> > > for either male or female then added an 'if' statement in the declared 'buste'
> > > object, pretty simple. Changing the pose of the mannequin is trial an error,
> > > but as you've shown in your mannequin include file, declaring the variables
> > > first makes it a lot easier.
> > >
> > > Colin.
> >
> > Thanks Colin. I agree, blobs are probably a better way to model these forms. I
> > modeled over an underlay in blender and exported the lathe cubic splines as POV
> > syntax - it gives me good accuracy. Wish Blender had cylinder blobs. :)
> > Mike.
>
> ....mistake >> blender has a capsule blob but doesn't translate through the .x3D
> format correctly. Have not been able to use.
> Mike.
The POV addon features all blob shapes under isosurfaces, because they are.
indeed capsule is the cylinder and should export to pov as such.
Post a reply to this message
Attachments:
Download 'blobsui.png' (428 KB)
Preview of image 'blobsui.png'

|