Alain Martel <kua### [at] videotronca> wrote:
A-ha! You have pointed out a difficulty that I've been unable to resolve, but I
would like to. Maybe you will know a solution. The attached picture shows (on
the right) what it looks like when cylinders or sphere_sweeps intersect with
each other. The appearance is angular and not suitable for a font that's meant
to have a rounded appearance. The picture on the left shows what I've done to
compensate for that issue. However, the solution requires that both intersecting
objects be perfectly straight at the intersection point as well as a short
distance beyond. If either of the objects is curved then I'm left befuddled.
That's why the "&" symbol has been left out. Maybe the blob object can provide
some help, but I haven't tried yet and I don't think it would be exactly what I
Have a great day!
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