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"Kenneth" <kdw### [at] gmail com> wrote:
> I experimented with function-based isosurfaces years ago, but have forgotten
> some of the finer points, like how to 'taper' an object (like you did in y.) But
> I happened to be playing around with this same kind of technique this week! I
> can make a nice sine-wave shape, but what is the trick for getting the shape to
> taper or scale so nicely? IIRC, it is something relatively simple-- but I
> can't remember what :-(
IIRC, I emailed you a copy of Mike Williams' isosurface tutorial, which is no
longer on the internet. :( Not sure if I can post .odt or .pdf files to this
server anywhere...
I think what you're looking for is under "variable substitution" or something
similar.
We should have a section of the website for archiving these master reference
works - like Friedrich Lohmueller's site.
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