While watching a documentation about Zanzibar, I noticed a short beach
scene. In the foreground the sea water was invisible completely. Only
caustics indicated that there was water above the ground. So I played a
little bit with photons to model this observation.
I used and modified slightly some resources given by others:
Water by Jaime Vives Piqueres, sea material by Sean Day (IRTC June 2005,
wreck), hight\_field by Roman Reiner (IRTC February 2006, Firelake),
palms from Tomtree by Tom Aust and Genady Obukhov (nowadays available
via the wayback machine only) and Xfrog.
The dugout trimaran I dugged out off a cylinder in Wings 3D.
Enjoy and best regards
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