

Ehm, I guess you misunderstood the algorithm's concept.
It takes a cloud of points and creates a mesh which
tries to build a surface out of those points.
Look at
http://graphics.stanford.edu/~fedkiw/
for scientific examples, especially the images with
blue shapes.
If you're interested in how to spread points equally on
a sphere, you might want to search for "electrostatic
repulsion", or look at this:
http://www.math.niu.edu/~rusin/knownmath/index/spheres.html
It has some useful links on how you might generate what
you need. I've found almost no method which actually places
one point after another with best distribution...
Regards,
Tim

Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde
> Wohoo! Just yesterday evening I wanted some code that distributes points
> evenly on a sphere. Actually not just the code (it already exists) but to
> understand how it's done. So far it's been too messy to understand, and the
> articles I found were too mathematical.
>
> Maybe your code will give me the answer. Thanks, I'll look into it!
>
> Regards,
> Hugo
>
>
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