POV-Ray : Newsgroups : povray.binaries.animations : POVTONS - WIP - Preview Server Time
21 Jun 2024 16:59:36 EDT (-0400)
  POVTONS - WIP - Preview (Message 21 to 27 of 27)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Thomas de Groot
Subject: Re: POVTONS - WIP - Preview
Date: 14 Jan 2018 02:52:19
Message: <5a5b0c33$1@news.povray.org>
On 13-1-2018 20:31, Bald Eagle wrote:
> "Kenneth" <kdw### [at] gmailcom> wrote:
> 
>> I have no idea what might be going on; in Windows Media Player, the downloaded
>> video doesn't start playing at all (so I use an alternate app.) A black screen
>> *while* the video plays is a mystery.
> 
> I think I've had that happen, and it I think it's usually related to it not
> being able to recognize the codec.
> 
> I think this is why so many people use VLC.
> 

I suppose that is why. I could try that one.

-- 
Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: POVTONS - WIP - Preview
Date: 14 Jan 2018 03:02:43
Message: <5a5b0ea3$1@news.povray.org>
On 14-1-2018 8:52, Thomas de Groot wrote:
> On 13-1-2018 20:31, Bald Eagle wrote:
>> "Kenneth" <kdw### [at] gmailcom> wrote:
>>
>>> I have no idea what might be going on; in Windows Media Player, the 
>>> downloaded
>>> video doesn't start playing at all (so I use an alternate app.) A 
>>> black screen
>>> *while* the video plays is a mystery.
>>
>> I think I've had that happen, and it I think it's usually related to 
>> it not
>> being able to recognize the codec.
>>
>> I think this is why so many people use VLC.
>>
> 
> I suppose that is why. I could try that one.
> 

...worked. I am finally able to say that the animation looks interesting ;-)

-- 
Thomas


Post a reply to this message

From: Jörg "Yadgar" Bleimann
Subject: Re: POVTONS - WIP - Preview
Date: 21 Jan 2018 09:03:49
Message: <5a649dc5$1@news.povray.org>
Hi(gh)!

(accidentally posted before to Kontemplator privately)

On 11.01.2018 23:57, Kontemplator wrote:
> Here is just a quick overview what i plan for these year. Only 50 weeks left and
> so much empty space in the room. Hope my inspiration keeps in good mood.
> 
Sweet! May I C64ize and AtariSTize it and re-post it here and on my 
YouTube channel 
(https://www.youtube.com/channel/UCFgDHkMGDuOkiSnc6w6eUWg), of course 
crediting you?

See you in Khyberspace!

Yadgar


Post a reply to this message

From: Kontemplator
Subject: Re: POVTONS - WIP - Preview
Date: 21 Jan 2018 14:30:00
Message: <web.5a64e96e4250e33bb9221d440@news.povray.org>
=?UTF-8?Q?J=c3=b6rg_=22Yadgar=22_Bleimann?= <yaz### [at] gmxde> wrote:
> Hi(gh)!
> Sweet! May I C64ize and AtariSTize it and re-post it here and on my
> YouTube channel
> (https://www.youtube.com/channel/UCFgDHkMGDuOkiSnc6w6eUWg), of course
> crediting you?
>
> See you in Khyberspace!
>
> Yadgar

As long as I don't need to rewrite my SDL code for the C64 or Atari Version of
POV-Ray, I can't imagine any reason why not. Do what you like as long as you
like what you do!


Post a reply to this message

From: Jörg "Yadgar" Bleimann
Subject: Re: POVTONS - WIP - Preview
Date: 22 Jan 2018 07:43:15
Message: <5a65dc63$1@news.povray.org>
Hi(gh)!

On 21.01.2018 20:26, Kontemplator wrote:

> As long as I don't need to rewrite my SDL code for the C64 or Atari Version of
> POV-Ray, I can't imagine any reason why not. Do what you like as long as you
> like what you do!

Thanks! As far as I know, currently there is no POV-Ray for the C64 and 
the Atari ST... but programming a scriptable raytracer for these ancient 
machines, that might be quite a challenge!

See you in Khyberspace!

Yadgar


Post a reply to this message

From: Bald Eagle
Subject: Re: POVTONS - WIP - Preview
Date: 22 Jan 2018 10:20:01
Message: <web.5a6600ef4250e33bc437ac910@news.povray.org>
=?UTF-8?Q?J=c3=b6rg_=22Yadgar=22_Bleimann?= <yaz### [at] gmxde> wrote:
> Hi(gh)!
>
> On 21.01.2018 20:26, Kontemplator wrote:
>
> > As long as I don't need to rewrite my SDL code for the C64 or Atari Version of
> > POV-Ray, I can't imagine any reason why not. Do what you like as long as you
> > like what you do!
>
> Thanks! As far as I know, currently there is no POV-Ray for the C64 and
> the Atari ST... but programming a scriptable raytracer for these ancient
> machines, that might be quite a challenge!
>
> See you in Khyberspace!
>
> Yadgar

http://www.povray.org/documentation/3.7.0/t2_3.html#t2_3_11


Post a reply to this message

From: Jörg "Yadgar" Bleimann
Subject: Re: POVTONS - WIP - Preview
Date: 23 Jan 2018 03:56:51
Message: <5a66f8d3@news.povray.org>
Hi(gh)!

On 22.01.2018 16:19, Bald Eagle wrote:

> http://www.povray.org/documentation/3.7.0/t2_3.html#t2_3_11

Yes, I'm aware of this chapter in the Advanced Tutorial... I currently 
work myself through the whole tutoral to learn POV-Ray *systematically* 
for the first time in my life... but I have not arrived at "A Raytracer" 
yet. Very intriguing!

There also is a quite instructive German Data Becker textbook from the 
1980s on programming a raytracer on the Amiga, which I would like to try 
out in the more distant future... rather for portation to the Atari ST 
or the Commodore 64 than doing it on the Amiga, as re-portating POV-Ray 
to the Amiga means carrying coals to Manchester!

By the way, I wonder whether David K. Buck knew of this Data Becker 
textbook when programming DKB-Trace back then...

See you in Khyberspace!

Yadgar


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.