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4 Feb 2026 19:55:38 EST (-0500)
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From: Bald Eagle
Subject: Re: Solar System
Date: 23 May 2017 15:20:00
Message: <web.59248aef4e850994c437ac910@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:

> The issue with renders of the solar system is usually not memory, but
> precision; for example, if you set up a solar system with the sun at
> <0,0,0>, trying to render one of Mars' moons will give you issues with
> the precision used in the bounding mechanism.
>
> That issue can be solved by translating the whole solar system so that
> the camera ends up near <0,0,0>.

Excellent.  I will make a special note of that.
Is there a way in which greater precision may be obtained?
(I thought I saw something in that Graphics Gems series)

I realize that might be a somewhat complicated answer to a simple question, and
may not be something considered until V 4.0....


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From: Stephen
Subject: Re: Solar System
Date: 23 May 2017 15:49:11
Message: <59249237@news.povray.org>
On 5/23/2017 8:18 PM, Bald Eagle wrote:
> clipka <ano### [at] anonymousorg> wrote:
>
>> The issue with renders of the solar system is usually not memory, but
>> precision; for example, if you set up a solar system with the sun at
>> <0,0,0>, trying to render one of Mars' moons will give you issues with
>> the precision used in the bounding mechanism.
>>
>> That issue can be solved by translating the whole solar system so that
>> the camera ends up near <0,0,0>.
>
> Excellent.  I will make a special note of that.
> Is there a way in which greater precision may be obtained?
> (I thought I saw something in that Graphics Gems series)
>
> I realize that might be a somewhat complicated answer to a simple question, and
> may not be something considered until V 4.0....
>

I don't think it is Clipka you should be asking. Try the white haired 
deity with flowing robes. ;)

Look at the Pale Blue Dot. At 3.7 billion miles, Earth's apparent size 
is less than a pixel.

https://en.wikipedia.org/wiki/Pale_Blue_Dot


-- 

Regards
     Stephen


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From: Bald Eagle
Subject: Re: Solar System
Date: 23 May 2017 16:05:01
Message: <web.592494cd4e850994c437ac910@news.povray.org>
I think Christoph's point is about significant figures.

If I have a planetary system with a moon at 651000 km away from the planet, then
I can model that accurately, whereas if I try to model that at the planetary
distance PLUS the moon orbit, then the planetary distance eats up a lot of zeros
and I can't calculate the smaller variations in distance.


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From: Bald Eagle
Subject: Re: Solar System
Date: 23 May 2017 16:05:01
Message: <web.592494f34e850994c437ac910@news.povray.org>
Also, 3D Models!

:)

http://space.jpl.nasa.gov/models/


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From: Stephen
Subject: Re: Solar System
Date: 23 May 2017 16:24:35
Message: <59249a83$1@news.povray.org>
On 5/23/2017 9:00 PM, Bald Eagle wrote:
> I think Christoph's point is about significant figures.
>

Yes and epsilon although if you can compile your own version of PovRay 
you can change that.

> If I have a planetary system with a moon at 651000 km away from the planet, then
> I can model that accurately, whereas if I try to model that at the planetary
> distance PLUS the moon orbit, then the planetary distance eats up a lot of zeros
> and I can't calculate the smaller variations in distance.
>

Even if you could. Would you be able to see it at those distances?


-- 

Regards
     Stephen


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From: Bald Eagle
Subject: Re: Solar System
Date: 23 May 2017 16:30:01
Message: <web.59249b934e850994c437ac910@news.povray.org>
Stephen <mca### [at] aolcom> wrote:

> Yes and epsilon although if you can compile your own version of PovRay
> you can change that.

Very nice.  I will have to look into that when I advance to that level, and get
a new computer   :)

> Even if you could. Would you be able to see it at those distances?

With Lots of Vitamin A and squinting   :P


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From: Stephen
Subject: Re: Solar System
Date: 23 May 2017 16:39:30
Message: <59249e02$1@news.povray.org>
On 5/23/2017 9:00 PM, Bald Eagle wrote:
> Also, 3D Models!
>
> :)
>
> http://space.jpl.nasa.gov/models/
>
>

You must be at work to do all this research. ;)

Thanks for the link. Pity there is only one texture.
I was thinking that when I finish my latest Earth. I would surround it 
with as many space craft that I can.

-- 

Regards
     Stephen


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From: Stephen
Subject: Re: Solar System
Date: 23 May 2017 16:42:21
Message: <59249ead$1@news.povray.org>
On 5/23/2017 9:29 PM, Bald Eagle wrote:
> Stephen <mca### [at] aolcom> wrote:
>
>> Yes and epsilon although if you can compile your own version of PovRay
>> you can change that.
>
> Very nice.  I will have to look into that when I advance to that level, and get
> a new computer   :)
>
>> Even if you could. Would you be able to see it at those distances?
>
> With Lots of Vitamin A and squinting   :P
>

Carrots, don't forget to eat your carrots. :)

http://www.smithsonianmag.com/arts-culture/a-wwii-propaganda-campaign-popularized-the-myth-that-carrots-help-you-see-in-the-dark-28812484/

-- 

Regards
     Stephen


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From: Mike Horvath
Subject: Re: Solar System
Date: 24 May 2017 01:10:13
Message: <592515b5@news.povray.org>
On 5/23/2017 4:24 PM, Stephen wrote:
> On 5/23/2017 9:00 PM, Bald Eagle wrote:
>> I think Christoph's point is about significant figures.
>>
>
> Yes and epsilon although if you can compile your own version of PovRay
> you can change that.
>

Hoe much of a performance hit will POV-Ray (in general) take if you do that?

Mike


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From: Thomas de Groot
Subject: Re: Solar System
Date: 24 May 2017 03:07:56
Message: <5925314c$1@news.povray.org>
On 23-5-2017 22:42, Stephen wrote:
> On 5/23/2017 9:29 PM, Bald Eagle wrote:
>> Stephen <mca### [at] aolcom> wrote:
>>
>>> Yes and epsilon although if you can compile your own version of PovRay
>>> you can change that.
>>
>> Very nice.  I will have to look into that when I advance to that
>> level, and get
>> a new computer   :)
>>
>>> Even if you could. Would you be able to see it at those distances?
>>
>> With Lots of Vitamin A and squinting   :P
>>
>
> Carrots, don't forget to eat your carrots. :)
>
>
http://www.smithsonianmag.com/arts-culture/a-wwii-propaganda-campaign-popularized-the-myth-that-carrots-help-you-see-in-the-dark-28812484/
>

And never, repeat *NEVER*, forget your dried-frog pills! ;-)



-- 
Thomas


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