POV-Ray : Newsgroups : povray.binaries.animations : Dancing Flames of Fire (128 kb mpg) Server Time
19 Jul 2024 17:23:46 EDT (-0400)
  Dancing Flames of Fire (128 kb mpg) (Message 1 to 10 of 24)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Rune
Subject: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 16:39:57
Message: <3d7a641d@news.povray.org>
More than one year ago I attempted to create a nice camp fire using my
particle system. The result was not too bad, but not very good either I
think.

Now I've tried again to make that camp fire, and the result is better
this time I think. The animation is attached here. As I see it, it has
more of that fire-like quality, which made me come up with the subject
line.

But as always, working on a project for a while makes you somewhat
blind, and thus, other people are best at spotting the possible flaws
and errors there are. So please comment. :)

By the way, I haven't been working on the particle system for some
months, but now I'm on it again, and I think it can be released within a
few months.

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk


Post a reply to this message


Attachments:
Download 'fire.mpg' (129 KB)

From: Rune
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 16:48:44
Message: <3d7a662c$1@news.povray.org>
Rune wrote:
> More than one year ago I attempted to create
> a nice camp fire using my particle system.
> The result was not too bad, but not very good
> either I think.

By the way, that animation which I made more than a year ago can be
found here:

http://news.povray.org/3ace1277@news.povray.org

Compare with the new one if you like...

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk


Post a reply to this message

From: Ken
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 17:12:06
Message: <3D7A6C8C.A9110E6D@pacbell.net>
Rune wrote:

> But as always, working on a project for a while makes you somewhat
> blind, and thus, other people are best at spotting the possible flaws
> and errors there are. So please comment. :)

The fie itself looks awesome(ROLEX). The only thing unrealistic I see
is the incandecent looking white light on the stones around the fire.
A little tweak there and I think you will have it nailed.

-- 
Ken Tyler


Post a reply to this message

From: ingo
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 17:39:08
Message: <Xns9282F1561CE84seed7@povray.org>
in news:3d7a641d@news.povray.org Rune wrote:

> So please comment.

The fire is Excellent!!

Ingo


Post a reply to this message

From: Andrew Cocker
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 17:42:42
Message: <3d7a72d2$1@news.povray.org>
Absolutely stunning Rune. You've achieved the best CG fire I've ever seen, I think.

What did you do differently to the previous version?

Seriously looking forward to the particle system being released.

All the best,

Andy Cocker


Post a reply to this message

From: Rune
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 17:48:59
Message: <3d7a744b@news.povray.org>
Ken wrote:
> The fie itself looks awesome(ROLEX). The only thing
> unrealistic I see is the incandecent looking white
> light on the stones around the fire. A little tweak
> there and I think you will have it nailed.

Thanks Ken! :)

Silly me completely forgot that the light from the fire should be
yellowish and not plain white...

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk


Post a reply to this message

From: JRG
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 18:04:16
Message: <3d7a77e0@news.povray.org>
I've seen better...















... in RL. ;-)
Stunning.

--
Jonathan.


Post a reply to this message

From: Rune
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 18:09:03
Message: <3d7a78ff@news.povray.org>
JRG wrote:
> I've seen better...

Could you point me to those posts so I can study them?

















> ... in RL. ;-)
> Stunning.

Haha, you fooled me there! Didn't notice it until I hit reply. :D

Thanks. :)

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk


Post a reply to this message

From: Rune
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 18:19:11
Message: <3d7a7b5f$1@news.povray.org>
ingo wrote:
> The fire is Excellent!!

Thanks Ingo! :)

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk


Post a reply to this message

From: Rune
Subject: Re: Dancing Flames of Fire (128 kb mpg)
Date: 7 Sep 2002 18:19:13
Message: <3d7a7b61@news.povray.org>
Andrew Cocker wrote:
> Absolutely stunning Rune. You've achieved the
> best CG fire I've ever seen, I think.

Whoa, thanks. :D

> What did you do differently to the previous version?

I don't really know. Many tweakings really, since the basic method is
the same. Suddenly I just found a lucky combination of settings.

> Seriously looking forward to the particle
> system being released.

Just let me wrap it up nicely and polish the last details. Unfortunately
that part takes longer than one might think, but ultimately it's for the
better. I've seen too many resources that are just too difficult to get
started with due to lack of documentation and demo scenes. I've also
seen good examples though, and I'd like my include files to belong to
that category.

Rune
--
3D images and anims, include files, tutorials and more:
rune|vision:  http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.