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Andrew Cocker wrote:
> Absolutely stunning Rune. You've achieved the
> best CG fire I've ever seen, I think.
Whoa, thanks. :D
> What did you do differently to the previous version?
I don't really know. Many tweakings really, since the basic method is
the same. Suddenly I just found a lucky combination of settings.
> Seriously looking forward to the particle
> system being released.
Just let me wrap it up nicely and polish the last details. Unfortunately
that part takes longer than one might think, but ultimately it's for the
better. I've seen too many resources that are just too difficult to get
started with due to lack of documentation and demo scenes. I've also
seen good examples though, and I'd like my include files to belong to
that category.
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com (updated July 12)
POV-Ray Ring: http://webring.povray.co.uk
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