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yesbird <sya### [at] gmailcom> wrote:
> Another one object from Yes-library (https://github.com/syanenko/pov-yes):
>
> https://www.youtube.com/watch?v=NvTMP3XGKms
> --
> YB
Nice!...all these models you're putting together look great. Is that a custom
shader you're applying? I know you mentioned cell shading.
I'll try to get some other objects your way (bugs, snails, plants...). I got
pulled into another project but will return soon. :)
Best regards,
Mike.
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On 28/02/2023 01:04, Mike Miller wrote:
> Nice!...all these models you're putting together look great. Is that a custom
> shader you're applying? I know you mentioned cell shading.
Thanks, Mike.
I'm glad that you are not disappointed by my games with your models.
This is a hand-made 'shader' that works very simple, by applying
following textures to different parts of the models:
--------------------------------------------------------------------
#declare tex_01 =
texture {
pigment { gradient y // Play with it.
color_map { jet } // Use pre-defined colormap.
scale 100 //
rotate 0 // Play with transforms too.
translate -40 } //
normal { bumps scale 0.08 }
}
--------------------------------------------------------------------
By shifting gradients and transforms we can apply different segments of
colormap to object's parts, achieving a wide range of palettes.
Set of colormaps are here:
https://github.com/syanenko/pov-colormaps
> I'll try to get some other objects your way (bugs, snails, plants...). I got
> pulled into another project but will return soon. :)
Will be glad to play with old/new toys from your archive, wish you good
luck with your present project, looking forward to you coming back.
All the best,
--
YB
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