POV-Ray : Newsgroups : povray.binaries.animations : Fish 13 cloned : Re: Fish 13 cloned Server Time
19 Apr 2024 10:30:26 EDT (-0400)
  Re: Fish 13 cloned  
From: yesbird
Date: 27 Feb 2023 17:44:07
Message: <c1c83a85-ba27-8f07-e27a-28763af6662a@gmail.com>
On 28/02/2023 01:04, Mike Miller wrote:
> Nice!...all these models you're putting together look great. Is that a custom
> shader you're applying?  I know you mentioned cell shading.

Thanks, Mike.
I'm glad that you are not disappointed by my games with your models.

This is a hand-made 'shader' that works very simple, by applying
following textures to different parts of the models:
--------------------------------------------------------------------
#declare tex_01 =
texture {
	pigment { gradient y        // Play with it.
	 	  color_map { jet } // Use pre-defined colormap.
	          scale 100         //
	          rotate 0          // Play with transforms too.
	          translate -40 }   //
	normal { bumps scale 0.08 }
}
--------------------------------------------------------------------
By shifting gradients and transforms we can apply different segments of
colormap to object's parts, achieving a wide range of palettes.

Set of colormaps are here:
https://github.com/syanenko/pov-colormaps

> I'll try to get some other objects your way (bugs, snails, plants...). I got
> pulled into another project but will return soon. :)

Will be glad to play with old/new toys from your archive, wish you good
luck with your present project, looking forward to you coming back.

All the best,
--
YB


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