POV-Ray : Newsgroups : povray.binaries.animations : tteoac 2017-04-25 Server Time
15 Oct 2024 09:11:48 EDT (-0400)
  tteoac 2017-04-25 (Message 1 to 10 of 10)  
From: dick balaska
Subject: tteoac 2017-04-25
Date: 25 Apr 2017 16:38:27
Message: <58ffb3c3$1@news.povray.org>
Am 2017-04-02 07:32, also sprach Thomas de Groot:
 > Now, you left us worried. How is the child going to escape from the
 > predicament it created in the first place?
 >

The kid has escaped!
http://www.buckosoft.com/tteoac/

Start at 5:00 to see the different physics on the reefer magnets.
The kid escapes at 7:00.

The best viewing is to download and watch in VLC (which also has chapter 
marks. I can't get those working under html5.)  You can also stream it, 
but it's not quite as nice. On Windows, the colors are dark ("richer"?) 
chrome oddly rasterizes certain parts of the video with its native html5 
player. My firefox has flash, and it is cleaner video.

-- 
dik


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From: dick balaska
Subject: My comments on the video - read after viewing
Date: 25 Apr 2017 16:54:21
Message: <58ffb77d$1@news.povray.org>
> The kid has escaped!
> http://www.buckosoft.com/tteoac/

*
* My comments on the video - read after viewing
*

I'm going to make another pass at the mushroom explosion. Minimally the 
spheres should rotate when expanding.  I also want to extend where the 
kid is laying down watching the shroom fly by, before passing out.

I don't like the "matrix" effect where the explosion pauses and the 
camera swirls around it. Maybe the delay before and after the camera 
swirls are hurting the effect.

I like that the girl is vacuuming on the TV while the mush damage is 
erased.  It's a cool effect, but goes by too quickly and is not the 
focus of the scene while it's happening.

One feature of the video, while in the haus, looking out the front of 
the haus, we are in the room with the train tracks with the haus scaled 
1/23 and rotated in the room. When looking out the back of the haus, it 
is just the haus on a checkered plane, scaled 1/1 at the origin.  The 
scene with the mush damage takes 10 minutes to render looking up at the 
ceiling [1]. When I put the haus back in the room, I quit trying after 
no frames rendered in 6 hours. There must be something in in-haus 
lighting that just kills it.  So after the TV, the front of the haus 
looks out at the field.  I don't like it, but, ugh.  I'm still debating 
if it's a bug or artistic license.

[1] looking out the bay window through the mush damage: win/i7 = 55 
minutes, linux/i5 = 3h, linux/celeron = 13h!
-- 
dik


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From: Thomas de Groot
Subject: Re: My comments on the video - read after viewing
Date: 26 Apr 2017 03:04:16
Message: <59004670@news.povray.org>
On 25-4-2017 22:54, dick balaska wrote:
>
>> The kid has escaped!
>> http://www.buckosoft.com/tteoac/
>
> *
> * My comments on the video - read after viewing
> *
>
[snip]

Just watched the escape and I have mixed feelings which your comments 
confirm. I think the idea is brilliant but I am sure you can make even 
better usage of the shroom: a little bit more "horror" could be expected 
before the escape and something should be done about its vanishing 
perhaps. Great stuff though!

-- 
Thomas


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From: Stephen
Subject: Re: My comments on the video - read after viewing
Date: 26 Apr 2017 05:37:54
Message: <59006a72$1@news.povray.org>
On 4/25/2017 9:54 PM, dick balaska wrote:
>
>> The kid has escaped!
>> http://www.buckosoft.com/tteoac/
>
> *
> * My comments on the video - read after viewing
> *
>
> I'm going to make another pass at the mushroom explosion. Minimally the
> spheres should rotate when expanding.  I also want to extend where the
> kid is laying down watching the shroom fly by, before passing out.
>
> I don't like the "matrix" effect where the explosion pauses and the
> camera swirls around it. Maybe the delay before and after the camera
> swirls are hurting the effect.
>

I like it but with your comment. I was thinking that if you put a 
coloured filter (sepia?) in front of the camera for that bit. It might 
enhance the feeling of surreality.

> I like that the girl is vacuuming on the TV while the mush damage is
> erased.  It's a cool effect, but goes by too quickly and is not the
> focus of the scene while it's happening.
>

I think you have got it right with the timing. Remember, always leave 
them wanting more. :)



I can see this becoming a PovRay classic. :)
At the end you the video you mentioned putting water in the fish tank. 
This made me think of Tim Kikas's LSSM macros. With them you can 
generate a water surface that interacts with the environment. Air 
bubbles would create waves that reflect from the sides of the tank.
http://www.nolights.de/downloads.html#lssm

Last comment about the downloaded video. From 10 to 16 minutes the 
screen is blank the music continues.


-- 

Regards
     Stephen


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From: Thomas de Groot
Subject: Re: My comments on the video - read after viewing
Date: 26 Apr 2017 07:08:09
Message: <59007f99$1@news.povray.org>
On 26-4-2017 11:37, Stephen wrote:
> On 4/25/2017 9:54 PM, dick balaska wrote:
>>
>>> The kid has escaped!
>>> http://www.buckosoft.com/tteoac/
>>
>> *
>> * My comments on the video - read after viewing
>> *
>>
>> I'm going to make another pass at the mushroom explosion. Minimally the
>> spheres should rotate when expanding.  I also want to extend where the
>> kid is laying down watching the shroom fly by, before passing out.
>>
>> I don't like the "matrix" effect where the explosion pauses and the
>> camera swirls around it. Maybe the delay before and after the camera
>> swirls are hurting the effect.
>>
>
> I like it but with your comment. I was thinking that if you put a
> coloured filter (sepia?) in front of the camera for that bit. It might
> enhance the feeling of surreality.
>
>> I like that the girl is vacuuming on the TV while the mush damage is
>> erased.  It's a cool effect, but goes by too quickly and is not the
>> focus of the scene while it's happening.
>>
>
> I think you have got it right with the timing. Remember, always leave
> them wanting more. :)
>
>
>
> I can see this becoming a PovRay classic. :)
> At the end you the video you mentioned putting water in the fish tank.
> This made me think of Tim Kikas's LSSM macros. With them you can
> generate a water surface that interacts with the environment. Air
> bubbles would create waves that reflect from the sides of the tank.
> http://www.nolights.de/downloads.html#lssm
>
> Last comment about the downloaded video. From 10 to 16 minutes the
> screen is blank the music continues.
>
>

Tim Nikias it is ;-) Great stuff that has been forgotten for too long imo.

-- 
Thomas


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From: dick balaska
Subject: Re: My comments on the video - read after viewing
Date: 26 Apr 2017 16:59:23
Message: <59010a2b@news.povray.org>
Am 2017-04-26 05:37, also sprach Stephen:
> At the end you the video you mentioned putting water in the fish tank.
> This made me think of Tim Kikas's LSSM macros. With them you can
> generate a water surface that interacts with the environment. Air
> bubbles would create waves that reflect from the sides of the tank.
> http://www.nolights.de/downloads.html#lssm
>
Tim Nikias: "Wall-E just about ruined my motivation to work on a short 
with a single, lonely robot..."

Finding Nemo really dampened my enthusiasm for getting into the 
fishtank. Specifically, the scene where the whale stands up and the 
water cascades down his tongue. "The math is strong with that one."

> Last comment about the downloaded video. From 10 to 16 minutes the
> screen is blank the music continues.

That's the second comment I've got about this. I was happy this 
iteration actually broke the 50% done mark (although 2 minutes of that 
is junk frames) ;).  I guess I need to do something there.
(I am almost up to the part where the drum machine turns off. It will be 
fun working out the beats for that.)
-- The video proper ends at 7:49 out of 16:43. 46% done. Rendered junk 
frames end at 10:20, 61% "done".

The odd camera cuts after 7:49 are because, originally in 2003, after 
watching the horses go by, the kid turns and then gets in the fishtank. 
I keep pushing that fishtank down the timeline.

-- 
dik


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From: Stephen
Subject: Re: My comments on the video - read after viewing
Date: 27 Apr 2017 05:10:48
Message: <5901b598$1@news.povray.org>
On 4/26/2017 9:59 PM, dick balaska wrote:
> Am 2017-04-26 05:37, also sprach Stephen:
>> At the end you the video you mentioned putting water in the fish tank.
>> This made me think of Tim Kikas's LSSM macros. With them you can
>> generate a water surface that interacts with the environment. Air
>> bubbles would create waves that reflect from the sides of the tank.
>> http://www.nolights.de/downloads.html#lssm
>>
> Tim Nikias: "Wall-E just about ruined my motivation to work on a short
> with a single, lonely robot..."
>
> Finding Nemo really dampened my enthusiasm for getting into the
> fishtank. Specifically, the scene where the whale stands up and the
> water cascades down his tongue. "The math is strong with that one."
>

I have only seen clips of either of them.
I did not expect you to use his macros. They just came to mind as the 
way I might add water to the tank. But then my mantra is: "I couldn't 
code my way out of a wet paper bag". ;)


>> Last comment about the downloaded video. From 10 to 16 minutes the
>> screen is blank the music continues.
>
> That's the second comment I've got about this. I was happy this
> iteration actually broke the 50% done mark (although 2 minutes of that
> is junk frames) ;).  I guess I need to do something there.
> (I am almost up to the part where the drum machine turns off. It will be
> fun working out the beats for that.)

I did not hear that part*. I tend to switch off the audio when I am 
watching animations. I find it too distracting. Music adds to the 
overall experience. So to appreciate the actual animation I watch it in 
silence.
And that explains the incrementing numbers.

> -- The video proper ends at 7:49 out of 16:43. 46% done. Rendered junk
> frames end at 10:20, 61% "done".
>

At just under half a gig to download. You could have warned. ;)

> The odd camera cuts after 7:49 are because, originally in 2003, after
> watching the horses go by, the kid turns and then gets in the fishtank.
> I keep pushing that fishtank down the timeline.
>

*
I have now. Then I realised that you are fitting the animation to the 
music not the other way round.

It really is a showcase of your work. I like lots of your effects.

One more trivial suggestion.
When the kid drinks from the bottle. Have a label on it that reads: 
Drink Me. Then when he puts it back, have the label say: Don't drink me.
(Idea stolen from a Robert Sheckley's SF book "Options".

Mishkin leaned back in the chair and closed his eyes. That was bad: 
derangement of various sense ratios, ideas of reference, hot flashes. He 
opened his eyes. That was not so good either. He reached for the 
Turn-off Bottle. It had a label that read, IF THE TRIP GOES BAD, DRINK 
THIS. He drank it, then noticed a label on the other side of the bottle 
that read, IF THE TRIP GOES BAD, DO NOT DRINK THIS.)




-- 

Regards
     Stephen


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From: dick balaska
Subject: Re: My comments on the video - read after viewing
Date: 27 Apr 2017 14:23:00
Message: <59023704$1@news.povray.org>
Am 2017-04-27 05:10, also sprach Stephen:
> On 4/26/2017 9:59 PM, dick balaska wrote:

>>>
>> Tim Nikias: "Wall-E just about ruined my motivation to work on a short
>> with a single, lonely robot..."
>>
>> Finding Nemo really dampened my enthusiasm for getting into the
>> fishtank. Specifically, the scene where the whale stands up and the
>> water cascades down his tongue. "The math is strong with that one."
>>
>
> I have only seen clips of either of them.
> I did not expect you to use his macros.

I will certainly check it out.  I thought it was interesting that Pixar 
has the same effect on him as it does on me.  I have to tell myself, "I 
am one guy. At the end of a Pixar movie, there are thousands credited to 
the project. I fill all of those roles myself (except Production 
Babies), so I'm not doing too bad".


>
> I did not hear that part*. I tend to switch off the audio when I am
> watching animations.

You must have wondered why I was wasting 2:02 on the opening credits, 
before anything happens. :)

> I find it too distracting. Music adds to the
> overall experience. So to appreciate the actual animation I watch it in
> silence.
> And that explains the incrementing numbers.

One interesting thing, musicians count 1-2-3-4 and for POV-Ray, the 
beats are 0-1-2-3. This kills me. I have a macro that gives me clock 
from a measure/beat number:

#declare LookToKitchenMoveStart	= Measure(210,2);

and I am constantly thinking '3' is the middle of a measure.  I shall 
never get used to this.

 > Then I realised that you are fitting the animation to the
 > music not the other way round.

The incrementing numbers line up to my storyboard:
http://git.buckosoft.com/gitweb/pov.cgi?p=tteoac.git;a=blob;f=ttCommon/Storyboard.txt

 > It really is a showcase of your work. I like lots of your effects.

Thanks, bigly.

-- 
dik


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From: Stephen
Subject: Re: My comments on the video - read after viewing
Date: 27 Apr 2017 16:00:46
Message: <59024dee@news.povray.org>
On 4/27/2017 7:23 PM, dick balaska wrote:
> Am 2017-04-27 05:10, also sprach Stephen:
>> On 4/26/2017 9:59 PM, dick balaska wrote:
>
>>>>
>>> Tim Nikias: "Wall-E just about ruined my motivation to work on a short
>>> with a single, lonely robot..."
>>>
>>> Finding Nemo really dampened my enthusiasm for getting into the
>>> fishtank. Specifically, the scene where the whale stands up and the
>>> water cascades down his tongue. "The math is strong with that one."
>>>
>>
>> I have only seen clips of either of them.
>> I did not expect you to use his macros.
>
> I will certainly check it out.

IIRC it is just a 2D matrix that works out the current position of a 
point from the previous state of the points around it. A bit like the 
game of life.

> I thought it was interesting that Pixar
> has the same effect on him as it does on me.
> I have to tell myself, "I
> am one guy. At the end of a Pixar movie, there are thousands credited to
> the project. I fill all of those roles myself (except Production
> Babies), so I'm not doing too bad".
>
>

I think we all are in the same boat. (Listening to sea shanties, for 
some reason.)


>>
>> I did not hear that part*. I tend to switch off the audio when I am
>> watching animations.
>
> You must have wondered why I was wasting 2:02 on the opening credits,
> before anything happens. :)
>

Not really. I am quite accepting. I thought you were showing off your 
skill.


>> I find it too distracting. Music adds to the
>> overall experience. So to appreciate the actual animation I watch it in
>> silence.
>> And that explains the incrementing numbers.
>
> One interesting thing, musicians count 1-2-3-4 and for POV-Ray, the
> beats are 0-1-2-3. This kills me. I have a macro that gives me clock
> from a measure/beat number:
>
> #declare LookToKitchenMoveStart    = Measure(210,2);
>
> and I am constantly thinking '3' is the middle of a measure.  I shall
> never get used to this.
>

I know what you mean. It annoys the...
:)

>  > Then I realised that you are fitting the animation to the
>  > music not the other way round.
>
> The incrementing numbers line up to my storyboard:
>
http://git.buckosoft.com/gitweb/pov.cgi?p=tteoac.git;a=blob;f=ttCommon/Storyboard.txt
>

> Eigth Verse (Eb Major) 04:13 Walk in haus

   ^_^

There are some thins that stick forever. Ye ken. ;)

Me, I use a s/sheet with frame numbers. But I like cyclic animations. 
Easy peasy.

>
>  > It really is a showcase of your work. I like lots of your effects.
>
> Thanks, bigly.
>

Deep Joy. ;)


-- 

Regards
     Stephen


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From: Kenneth
Subject: Re: tteoac 2017-04-25
Date: 6 May 2017 12:25:01
Message: <web.590df7f93e686f43883fb31c0@news.povray.org>
dick balaska <dic### [at] buckosoftcom> wrote:

>
> The best viewing is to download and watch in VLC (which also has chapter
> marks. I can't get those working under html5.)  You can also stream it,
> but it's not quite as nice. On Windows, the colors are dark ("richer"?)
> chrome oddly rasterizes certain parts of the video with its native html5
> player. My firefox has flash, and it is cleaner video.
>

I watched in Firefox too, streaming, but no Flash. (Windows 7.) Looks good;
maybe a *few* stutters here and there.

It amazes me, the work you've put into this. What a marathon of coding!

Again, I like the fireplace effect-- and now I get to see how you did it as the
train passes by (the spheres popping into existence and scaling up in y.) Very
clever.

The last 1/3rd or so of the video is black (although of less length than the
last time you posted it), so I assume that you're animating to the longer
*soundtrack*, to eventually fill in the rest of the animation. Wow, that takes a
good deal of pre-planning!

Looking forward to seeing more.


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