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So, here's an attempt at some stones of Go made of marble. As a recent
thread suggested, Go stones aren't made of marble, but clamshells,
nontheless, I wanted to do some marble ones. Maybe I'll have a go at
clamshells later.
The material is made with interior-media, using agate as density-map. For
the white stones, I've used all three types of media, scattering for the
main effect, emission to keep them at a certain brightness, and absorption
to counter the effects of blue scattering leaving red trails. The black
material uses scattering and absorption, where the scattering gets a high
extinction value to simulate the black particles that still reflect some
light, but only do a certain depth.
Comments and criticism welcome,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
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Attachments:
Download 'go_stones.mpg' (223 KB)
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They look good, but its quite difficult to see the interior with the camera
spinning so fast - perhaps it would look better if the camera panned only
about 30 degrees during the animation, and if the image was zoomed about 2x
to show more detail on the centre stone?
-Chris
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> They look good, but its quite difficult to see the interior with the
camera
> spinning so fast - perhaps it would look better if the camera panned only
> about 30 degrees during the animation, and if the image was zoomed about
2x
> to show more detail on the centre stone?
My PC is rendering them now, this might take quiet a while. For a closer
close-up I need to use more samples on the media, and, additionally as a
side-effect, more pixels will be covered with the media. It'll just be the
centre stone this time. I'll post it when it's done.
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
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Just a short one. After waiting half a day and only chewing 50 frames out, I
slapped them together and started a new animation which shows the
media-effect somewhat better. I've reduced the samples a little for that one
as well. Anyways, here it is, just a short 2 sec flick of the camera
revolving around the stone. The next one will be about the light spinning
around the stone.
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
Post a reply to this message
Attachments:
Download 'go_camfly.mpg' (53 KB)
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In article <4026863a@news.povray.org>, "Tim Nikias v2.0" <tim.nikias (@)
nolights.de> says...
> Just a short one. After waiting half a day and only chewing 50 frames out, I
> slapped them together and started a new animation which shows the
> media-effect somewhat better. I've reduced the samples a little for that one
> as well. Anyways, here it is, just a short 2 sec flick of the camera
> revolving around the stone. The next one will be about the light spinning
> around the stone.
Sorry, looks more like glass than marble to me...
Very pretty glass, but glass nonetheless.
Jamie.
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> Sorry, looks more like glass than marble to me...
>
> Very pretty glass, but glass nonetheless.
Must be the lack of reference material here at home... :-(
Maybe I'll go with clamshells. Maybe I'll stick to my pretty glass beads.
Maybe I'll wait till I get myself a good Go game (not just a simple cheap
one with stupid plastic buttons...)
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
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Hey... that is LUSH. :-D
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