POV-Ray : Newsgroups : povray.binaries.animations : A Worm on the LookOut (106kb, MPG1) Server Time
19 Jul 2024 07:21:13 EDT (-0400)
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From: Tim Nikias v2 0
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 24 Sep 2003 19:23:33
Message: <3f722775@news.povray.org>
Thanks! For the actual worm, I intend to script some more features, like
eyepath-prediction: a moving object will be followed by eyes and head, but
if it suddenly stops, the worm will look a little ahead along the path its
little brain predicted, then notice its mistake and focus back on the
object. Creating the timing etc will be essential for that, but once that is
set, I think his "looking motion" will be quiet realistic.

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: no_lights (@) digitaltwilight.de


> That looks really wonderful and funny too!
> =Bob=
>



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From: None
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 24 Sep 2003 20:53:26
Message: <Xns9400D47A16813None@204.213.191.226>
"Tim Nikias v2.0" <no_lights (@) digitaltwilight.de> wrote in
news:3f71fb7f@news.povray.org: 

> [...]
> Enjoy this curious little worm looking at a flying cone! :-)
> [...]

That's really neat.  It seems like it, but is each eye in fact 
independently looking at the object?  As in, if the object moves close to 
his nose, he will look more cross-eyed, right?


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From: Chris Johnson
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 24 Sep 2003 22:29:40
Message: <3f725314$1@news.povray.org>
Nice work - the animation looks very promising.

Have you seen http://10secondclub.org/ ? Click 'Latest Winners' to see some really
great character animation. I think
this may have been linked before a while ago in povray.off-topic.

One of the things that I notice most from here is that eyebrows are very expressive -
had you thought of adding these to
the worm (ok, they don't really have eyebrows, but they don't have eyes either...)

-Chris


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From: Tim Nikias v2 0
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 25 Sep 2003 04:48:27
Message: <3f72abdb$1@news.povray.org>
Thanks. Yes, you're right, each eye is independantly looking. I could have
him looking at it with parallel-viewing eyes, but you seldomly do that...

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: no_lights (@) digitaltwilight.de


>
> > [...]
> > Enjoy this curious little worm looking at a flying cone! :-)
> > [...]
>
> That's really neat.  It seems like it, but is each eye in fact
> independently looking at the object?  As in, if the object moves close to
> his nose, he will look more cross-eyed, right?


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From: Tim Nikias v2 0
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 25 Sep 2003 04:50:57
Message: <3f72ac71@news.povray.org>
Thanks. Yes, I know of 10secondclub. I had thought about using eyebrows for
the worm, and I stuck to the idea of using his eyelids for that: making him
look angry, or weary, and such. But I did want to try how he would look with
actual eyebrows, though I'm unsure how to attach them to the worm. Once I've
experimented with it, I'll post a pic at binaries.images, k?

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: no_lights (@) digitaltwilight.de


> Nice work - the animation looks very promising.
>
> Have you seen http://10secondclub.org/ ? Click 'Latest Winners' to see
some really great character animation. I think
> this may have been linked before a while ago in povray.off-topic.
>
> One of the things that I notice most from here is that eyebrows are very
expressive - had you thought of adding these to
> the worm (ok, they don't really have eyebrows, but they don't have eyes
either...)
>
> -Chris
>
>


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From: Bonsai
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 25 Sep 2003 06:11:40
Message: <3f72bf5c@news.povray.org>
Tim Nikias v2.0 schrieb:

> But I did want to try how he would look with
> actual eyebrows, though I'm unsure how to attach them to the worm.

How about not attaching them to the worm? He is a cartoon like 
character, so you can let them "fly around". Maybe it looks odd when 
they throw shadows, so no_shadow can be applied.

Just my 2 eurocent.

Bonsai

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From: Tim Nikias v2 0
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 25 Sep 2003 06:20:34
Message: <3f72c172$1@news.povray.org>
Yeah, thought about that. Although the character has a pretty cartoon look,
I did want him to be rather realistic in modelling terms. Perhaps I could
stick the brows just onto the head? I'll experiment once I get the time.
Thanks for the comment though.

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: no_lights (@) digitaltwilight.de


>
> > But I did want to try how he would look with
> > actual eyebrows, though I'm unsure how to attach them to the worm.
>
> How about not attaching them to the worm? He is a cartoon like
> character, so you can let them "fly around". Maybe it looks odd when
> they throw shadows, so no_shadow can be applied.
>
> Just my 2 eurocent.
>
> Bonsai
>
> -- 
> <--------------------------->
>     ___ __ __  _ ___ ___  _
>    | _ )  \  \( )  _) _ )( )
>    | _ \() |\ \ |\ \/ _ \| |
>    |___/__/_)\__)___)/ \_)_)
>
>         www.b0n541.net
> <--------------------------->
>
> "Hi. I'm a signature virus. Add me to your signature - help me spread!"
>


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From: =Bob=
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 25 Sep 2003 11:31:58
Message: <3f730a6e$1@news.povray.org>
"Tim Nikias v2.0" <no_lights (@) digitaltwilight.de> wrote
in message news:3f72ac71@news.povray.org...
: Thanks. Yes, I know of 10secondclub. I had thought about
using eyebrows for
: the worm, and I stuck to the idea of using his eyelids for
that: making him
: look angry, or weary, and such. But I did want to try how
he would look with
: actual eyebrows, though I'm unsure how to attach them to
the worm. Once I've
: experimented with it, I'll post a pic at binaries.images,
k?

I'm interested in seeing that. I think hair is one of those
attributes that would diminish the worm look too much.
I know, they don't have eyes and hats and smiley mouths
either, but hair seems way out of place on worms. Just
a thought...
=Bob=


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From: Tim Nikias v2 0
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 25 Sep 2003 12:22:09
Message: <3f731631@news.povray.org>
I wasn't actually going for hair, but more some blob-like element or such.
Nothing really hairy. Perhaps something close to being a pen-stroke or such.
I wanted to experiment on that this night.

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: no_lights (@) digitaltwilight.de


> : Thanks. Yes, I know of 10secondclub. I had thought about
> using eyebrows for
> : the worm, and I stuck to the idea of using his eyelids for
> that: making him
> : look angry, or weary, and such. But I did want to try how
> he would look with
> : actual eyebrows, though I'm unsure how to attach them to
> the worm. Once I've
> : experimented with it, I'll post a pic at binaries.images,
> k?
>
> I'm interested in seeing that. I think hair is one of those
> attributes that would diminish the worm look too much.
> I know, they don't have eyes and hats and smiley mouths
> either, but hair seems way out of place on worms. Just
> a thought...
> =Bob=
>
>


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From: =Bob=
Subject: Re: A Worm on the LookOut (106kb, MPG1)
Date: 25 Sep 2003 12:41:32
Message: <3f731abc$1@news.povray.org>
I like the "pen stroke" idea. Might look like little worms
too.
I look foarward to seeing it.
=Bob=

"Tim Nikias v2.0" <no_lights (@) digitaltwilight.de> wrote
in message news:3f731631@news.povray.org...
: I wasn't actually going for hair, but more some blob-like
element or such.
: Nothing really hairy. Perhaps something close to being a
pen-stroke or such.
: I wanted to experiment on that this night.
: Tim Nikias v2.0


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