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Well the idea is they can't control exactly where they go, they just appear in a
random place in the universe, so they need a vessel to survive the hostile
environments.
Plus my idea is that they keep hopping randomly like this until they randomly
appear within a certain distance of their desired destination, then they use
conventional engines to complete the journey.
It would be a bit of a boring animation to the "journey" round if the entire
journey took 0 seconds! :)
--
Tek
http://www.evilsuperbrain.com
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From: Peter Hertel
Subject: Re: Teleportation, IRTC wip (DivX 5.02)
Date: 25 Jan 2003 13:10:14
Message: <3e32d306@news.povray.org>
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First, your animation looks really great!
How did you do the flash thing?
> Well the idea is they can't control exactly where they go, they just
appear in a
> random place in the universe, so they need a vessel to survive the hostile
> environments.
Ship to base:
..we're stuck INSIDE a planet..
or
..it's a little hot, we just apperaed 100 meters from a star..
oh well.. :)
> Plus my idea is that they keep hopping randomly like this until they
randomly
> appear within a certain distance of their desired destination, then they
use
> conventional engines to complete the journey.
Sounds like fun!
Just like the infinite improbability drive :)
> It would be a bit of a boring animation to the "journey" round if the
entire
> journey took 0 seconds! :)
True.. but the journey could be a lot of different places?
Good luck with the rest of the animation!
-Peter
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Peter Hertel <peter@hertel**NOSPAM**.no> wrote in message
news:3e32d306@news.povray.org...
> First, your animation looks really great!
> How did you do the flash thing?
It's emitting media. And the wierd texture that appears on the ship is just
granite. The glow has a colour of rgb <1,2,4> with a spherical density.
> Ship to base:
> ..we're stuck INSIDE a planet..
> or
> ..it's a little hot, we just apperaed 100 meters from a star..
>
> oh well.. :)
I may take some artistic license with the explanation of how that doesn't happen
:) maybe something like it only jumps to points where it will be experiencing
the same amount of gravity, so it never appears in deep space or too close to a
sun!
> Sounds like fun!
> Just like the infinite improbability drive :)
Exactly :) That's one of the things that inspired this idea. Though mostly it's
just an excuse for me to show lots of pretty scenery!
> True.. but the journey could be a lot of different places?
Yeah, that's my point. Because they can't control their destination the journey
last ages and goes to lots of places. I was just saying that /if/ they could
control their destination, there'd be no point doing an animation of it! :)
Thanks for your comments
--
Tek
http://www.evilsuperbrain.com
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Tek wrote:
> I may take some artistic license with the explanation of how that doesn't happen
> :) maybe something like it only jumps to points where it will be experiencing
> the same amount of gravity, so it never appears in deep space or too close to a
> sun!
Hmm, 'equiguntheric' points, I believe ?
Obscure literary reference for the day, showing my truely execrable
taste in sci-fi. :-)
Bye for now,
Mike Andrews.
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