POV-Ray : Newsgroups : povray.binaries.animations : Teleportation, IRTC wip (DivX 5.02) Server Time
19 Jul 2024 15:22:28 EDT (-0400)
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From: Tek
Subject: Re: Teleportation, IRTC wip (DivX 5.02)
Date: 25 Jan 2003 08:20:16
Message: <3e328f10@news.povray.org>
Well the idea is they can't control exactly where they go, they just appear in a
random place in the universe, so they need a vessel to survive the hostile
environments.

Plus my idea is that they keep hopping randomly like this until they randomly
appear within a certain distance of their desired destination, then they use
conventional engines to complete the journey.

It would be a bit of a boring animation to the "journey" round if the entire
journey took 0 seconds! :)

--
Tek
http://www.evilsuperbrain.com


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From: Peter Hertel
Subject: Re: Teleportation, IRTC wip (DivX 5.02)
Date: 25 Jan 2003 13:10:14
Message: <3e32d306@news.povray.org>
First, your animation looks really great!
How did you do the flash thing?

> Well the idea is they can't control exactly where they go, they just
appear in a
> random place in the universe, so they need a vessel to survive the hostile
> environments.

Ship to base:
..we're stuck INSIDE a planet..
or
..it's a little hot, we just apperaed 100 meters from a star..

oh well.. :)

> Plus my idea is that they keep hopping randomly like this until they
randomly
> appear within a certain distance of their desired destination, then they
use
> conventional engines to complete the journey.

Sounds like fun!
Just like the infinite improbability drive :)

> It would be a bit of a boring animation to the "journey" round if the
entire
> journey took 0 seconds! :)

True.. but the journey could be a lot of different places?

Good luck with the rest of the animation!

-Peter


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From: Tek
Subject: Re: Teleportation, IRTC wip (DivX 5.02)
Date: 25 Jan 2003 14:29:17
Message: <3e32e58d$1@news.povray.org>
Peter Hertel <peter@hertel**NOSPAM**.no> wrote in message
news:3e32d306@news.povray.org...
> First, your animation looks really great!
> How did you do the flash thing?

It's emitting media. And the wierd texture that appears on the ship is just
granite. The glow has a colour of rgb <1,2,4> with a spherical density.

> Ship to base:
> ..we're stuck INSIDE a planet..
> or
> ..it's a little hot, we just apperaed 100 meters from a star..
>
> oh well.. :)

I may take some artistic license with the explanation of how that doesn't happen
:) maybe something like it only jumps to points where it will be experiencing
the same amount of gravity, so it never appears in deep space or too close to a
sun!

> Sounds like fun!
> Just like the infinite improbability drive :)

Exactly :) That's one of the things that inspired this idea. Though mostly it's
just an excuse for me to show lots of pretty scenery!

> True.. but the journey could be a lot of different places?

Yeah, that's my point. Because they can't control their destination the journey
last ages and goes to lots of places. I was just saying that /if/ they could
control their destination, there'd be no point doing an animation of it! :)

Thanks for your comments
--
Tek
http://www.evilsuperbrain.com


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From: Michael Andrews
Subject: Re: Teleportation, IRTC wip (DivX 5.02)
Date: 28 Jan 2003 09:31:23
Message: <3e36943b$1@news.povray.org>
Tek wrote:
> I may take some artistic license with the explanation of how that doesn't happen
> :) maybe something like it only jumps to points where it will be experiencing
> the same amount of gravity, so it never appears in deep space or too close to a
> sun!

Hmm, 'equiguntheric' points, I believe ?

Obscure literary reference for the day, showing my truely execrable 
taste in sci-fi. :-)

Bye for now,
	Mike Andrews.


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