POV-Ray : Newsgroups : povray.binaries.animations : Back to space fight Server Time
2 Nov 2024 05:20:49 EDT (-0400)
  Back to space fight (Message 1 to 7 of 7)  
From: Slime
Subject: Back to space fight
Date: 24 Oct 2002 01:55:47
Message: <3db78b63@news.povray.org>
Now that I can render this ship with an "accurate" normal and 4D noise, I
gave it a shot.

This is the evil mother ship. What do you think? Be honest and please give
suggestions.

 - Slime
[ http://www.slimeland.com/ ]


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Attachments:
Download 'evilmothership.mpg' (392 KB)

From: Timothy R  Cook
Subject: Re: Back to space fight
Date: 24 Oct 2002 02:12:36
Message: <3db78f54$1@news.povray.org>
Slime wrote:
> This is the evil mother ship. What do you think? Be honest and please give
> suggestions.

Can of Raid'll take care of that thing for ya.

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Tim Nikias
Subject: Re: Back to space fight
Date: 24 Oct 2002 02:52:44
Message: <3db798bc$1@news.povray.org>
The mothership looks like it has a too
big cockpit. It doesn't look like a
mothership, more than a new ship
itself. Try adding a fighter-ship for
scale and some more smaller details
(like rodes, little spheres, box, just
something to make the hull uneven and
obvious that its a lot larger, cause who'd
need a millimeter-sized-spherical part
on the hull?).

Otherwise very nice!

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde

> Now that I can render this ship with an "accurate" normal and 4D noise, I
> gave it a shot.
>
> This is the evil mother ship. What do you think? Be honest and please give
> suggestions.
>


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From: Andrew Coppin
Subject: Re: Back to space fight
Date: 24 Oct 2002 04:09:16
Message: <3db7aaac@news.povray.org>
Mmmm.... I like it!

*sigh* Maybe one day I'll be able to make something this cool...
Andrew.


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From: Andrew Wilcox
Subject: Re: Back to space fight
Date: 24 Oct 2002 11:53:02
Message: <3db8175e@news.povray.org>
I was going to say the same thing about this not looking like a mother ship.
It looks awesome, but it looks like a fighter to me.  Usually mother ships
are huge, and have tons of small windows.  Maybe though, the mother ship is
a small ship, and it's fighters are tiny computer controlled fighters.
There are always ways to justify anything you want. :-)

Andrew Wilcox


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From: hughes, b 
Subject: Re: Back to space fight
Date: 26 Oct 2002 03:24:16
Message: <3dba4320$1@news.povray.org>
A word I seldom use anymore: freaky. And very animated...without moving
parts.  :-)

The dark windows are something I'd probably change were it me doing this
ship, I kind of like to see in at least partially. Not neccessarily details
but an interior glow from various lights.

I also must say that the window sizes suggest a smaller craft than a "mother
ship" to me too.


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From: Fidel viegas
Subject: Re: Back to space fight
Date: 4 Nov 2002 19:33:34
Message: <B9ECC137.643C%fidel.viegas@artrecognition.co.uk>
in article 3db78b63@news.povray.org, Slime at slm### [at] slimelandcom wrote on
24/10/02 5:54 am:

> Now that I can render this ship with an "accurate" normal and 4D noise, I
> gave it a shot.
> 
> This is the evil mother ship. What do you think? Be honest and please give
> suggestions.

It looks cool. When are you going to see some more action?


All the best

Fidel.


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