POV-Ray : Newsgroups : povray.binaries.animations : Bobyon - MPG video clip Server Time
2 Nov 2024 05:21:52 EDT (-0400)
  Bobyon - MPG video clip (Message 1 to 3 of 3)  
From: IMBJR
Subject: Bobyon - MPG video clip
Date: 15 Sep 2002 15:16:49
Message: <uhm9ouo2e2eojsgmi17c2996ge7c4h5ith@4ax.com>
Done using a stand-on macro so that objects "stand" on others objects
with the correct/natural orientation.
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Download 'bobyon.mpg' (181 KB)

From: Rune
Subject: Re: Bobyon - MPG video clip
Date: 15 Sep 2002 18:00:52
Message: <3d850314@news.povray.org>
IMBJR wrote:
> Done using a stand-on macro so that objects "stand" on
> others objects with the correct/natural orientation.

Yes, things like this can easily be done in POV-Ray 3.5 using the
trace() feature combined with the Reorient_Trans() macro from
transforms.inc. You may have done it another way.

Anyway, it looks nice.

Rune
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From: IMBJR
Subject: Re: Bobyon - MPG video clip
Date: 15 Sep 2002 18:13:27
Message: <ac1aous3aqgmcph99ajqkv72fhssrnui2i@4ax.com>
On Mon, 16 Sep 2002 00:03:55 +0200, "Rune"
<run### [at] mobilixnetdk> wrote:

>IMBJR wrote:
>> Done using a stand-on macro so that objects "stand" on
>> others objects with the correct/natural orientation.
>
>Yes, things like this can easily be done in POV-Ray 3.5 using the
>trace() feature combined with the Reorient_Trans() macro from
>transforms.inc. You may have done it another way.

That sounds very much like what I was doing. I spent a day trying to
figure out how to do the stand macro and only on the 2nd reread of the
documentation did I discover the necessary function calls. I suppose
there is just so much information in there it can be hard to winkle
out some times.

>
>Anyway, it looks nice.
>
>Rune

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http://www.imbjr.com


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