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IMBJR wrote:
> Done using a stand-on macro so that objects "stand" on
> others objects with the correct/natural orientation.
Yes, things like this can easily be done in POV-Ray 3.5 using the
trace() feature combined with the Reorient_Trans() macro from
transforms.inc. You may have done it another way.
Anyway, it looks nice.
Rune
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3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com (updated Sep 8)
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