POV-Ray : Newsgroups : povray.binaries.animations : Water, water (~500kbu) Server Time
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From: Warp
Subject: Water, water (~500kbu)
Date: 25 Apr 2002 15:45:05
Message: <3cc85cba@news.povray.org>
My water experiment:


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Attachments:
Download 'water.avi.dat' (496 KB)

From: Tom Stone
Subject: Re: Water, water (~500kbu)
Date: 25 Apr 2002 23:14:33
Message: <3CC8C5B8.8AB2C3D8@swipnet.se>
Warp wrote:

>   My water experiment:
>
>                 Name: water.avi
>    water.avi    Type: Microsoft Video (video/msvideo)

I'm sure that it looks great, as your other items. However, I couldn't view
this animation.
What kind of codec did you use?

Tom Stone


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From: Hugo
Subject: Re: Water, water (~500kbu)
Date: 26 Apr 2002 05:06:40
Message: <3cc918a0@news.povray.org>
Looks very real until the second half of the animation. The space below the
water surface seems empty. Even with clean water, I imagine there is some
refraction (?) and a subtle colour change. If you used an isosurface, this
could be done with media (ohh, it's gonna be slow) but if you used a
heightfield, I don't know how.

The animation is compressed with Divx.
www.divx.com

Regards,
Hugo


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From: Rick [Kitty5]
Subject: Re: Water, water (~500kbu)
Date: 26 Apr 2002 08:59:46
Message: <3cc94f42$1@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
>>   My water experiment:

I was waiting for it to spill over the top, sadly not yo be :)

very nice caustics!, although i think the water needs more 'life'


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Rick

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From: Warp
Subject: Re: Water, water (~500kbu)
Date: 26 Apr 2002 15:00:27
Message: <3cc9a3cb@news.povray.org>
Hugo <hua### [at] post3teledk> wrote:
> Looks very real until the second half of the animation. The space below the
> water surface seems empty. Even with clean water, I imagine there is some
> refraction (?)

  The water refracts in a different way than the empty glass box. Look at
how the refracted floor changes without and with water.

> and a subtle colour change.

  I don't understand why clear water would change the color of the light.

> If you used an isosurface, this
> could be done with media (ohh, it's gonna be slow) but if you used a
> heightfield, I don't know how.

  There's no difference between isosurfaces and heightfiels in this matter.

  But why use media when you can use a fading interior?

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: Hugo
Subject: Re: Water, water (~500kbu)
Date: 26 Apr 2002 15:27:35
Message: <3cc9aa27$1@news.povray.org>
>   I don't understand why clear water would change the color of the light.

Maybe not. But I'd expect some stronger visible changes inside the water.

> > If you used an isosurface, this
> > could be done with media (ohh, it's gonna be slow) but if you used a
> > heightfield, I don't know how.
>
>   There's no difference between isosurfaces and heightfiels in this
matter.

I mean, a heightfield doesn't have an interior, so how could media work?

>   But why use media when you can use a fading interior?

Guess I'd have to do more home-work reading the POV documentation!

Regards,
Hugo


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From: Tom Stone
Subject: Re: Water, water (~500kbu)
Date: 26 Apr 2002 21:13:31
Message: <3CC9FAD8.E5B54DE2@swipnet.se>
Hugo wrote:

> The animation is compressed with Divx.
> www.divx.com

Thanks Hugo

I don't trust the codecs from www.divx.com as the ones I've tried makes my
computers crash.
I'll ask around in the Mac forum to see if anyone has an alternative.

Tom Stone


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From: Warp
Subject: Re: Water, water (~500kbu)
Date: 28 Apr 2002 17:07:36
Message: <3ccc6498@news.povray.org>
Hugo <hua### [at] post3teledk> wrote:
> I mean, a heightfield doesn't have an interior, so how could media work?

  Yes, it has.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: Warp
Subject: Re: Water, water (~500kbu)
Date: 28 Apr 2002 17:08:43
Message: <3ccc64da@news.povray.org>
Tom Stone <tom### [at] swipnetse> wrote:
> I'll ask around in the Mac forum to see if anyone has an alternative.

  Hmm, that's a bit like asking an alternative to POV-Ray for rendering
POV-Ray files.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Tom Stone
Subject: Re: Water, water (~500kbu)
Date: 28 Apr 2002 19:39:42
Message: <3CCC87D9.4FA58E30@swipnet.se>
Warp wrote:

>   Hmm, that's a bit like asking an alternative to POV-Ray for rendering
> POV-Ray files.

Well, it couldn't hurt to check if there was a Mega-DivX version around. ;-)

No matter - didn't exist any. Will take comfort in knowing that I'll save money
on the phonebill instead.


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