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Hugo <hua### [at] post3teledk> wrote:
> Looks very real until the second half of the animation. The space below the
> water surface seems empty. Even with clean water, I imagine there is some
> refraction (?)
The water refracts in a different way than the empty glass box. Look at
how the refracted floor changes without and with water.
> and a subtle colour change.
I don't understand why clear water would change the color of the light.
> If you used an isosurface, this
> could be done with media (ohh, it's gonna be slow) but if you used a
> heightfield, I don't know how.
There's no difference between isosurfaces and heightfiels in this matter.
But why use media when you can use a fading interior?
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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