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Slime <noo### [at] hotmail com> wrote:
> Pretty. The green sphere seems to have some weird reflections in it, but I
> can't tell quite what it is.
Why is it so difficult to see that it's a glass sphere?
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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> Pretty. The green sphere seems to have some weird reflections in it, but I
> can't tell quite what it is.
I think it is glass. (-;
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> You'll find version 5 there for free.
> (Though it has a bug, that v4 didn't have, so I haven't upgraded yet)
Hmm... before I download a new player, can I just get the codecs for Windows
Media Player? Which one on the download page should I get?
Thankyou!
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"Lieut_Data" <lIe### [at] yahOO com> schreef in bericht
news:3cc85902$1@news.povray.org...
> > You'll find version 5 there for free.
> > (Though it has a bug, that v4 didn't have, so I haven't upgraded yet)
> Hmm... before I download a new player, can I just get the codecs for Windows
> Media Player? Which one on the download page should I get?
DivX *is* a codec, but for some weird reason they include "the playa" in their
package. I've never used it. Oh, and download DivX4, 'cause DivX5 suck*
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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Zeger Knaepen <zeg### [at] student kuleuven ac be> wrote:
> DivX5 suck*
In what way?
It's just a codec, not much different from version 4 (except that it has
much more options).
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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> > DivX5 suck*
> In what way?
> It's just a codec, not much different from version 4 (except that it has
> much more options).
I doesn't work here. DivX5-movies give pure blackness, and DivX4-movies look
like they were run over by a car...
And it's not free anymore...
cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x) // ZK http://www.povplace.be.tf
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> Why is it so difficult to see that it's a glass sphere?
I can tell it's glass; what I meant was that I see something reflected in
it, or seem to. Probably just me, nevermind.
--
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
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Zeger Knaepen wrote:
> > > DivX5 suck*
> > In what way?
> > It's just a codec, not much different from version 4 (except that it
has
> > much more options).
> I doesn't work here. DivX5-movies give pure blackness, and DivX4-movies
look
> like they were run over by a car...
> And it's not free anymore...
I don't have any problems with it and the plain vanilla version costs 0$
--
-Jide
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> I doesn't work here. DivX5-movies give pure blackness, and DivX4-movies
look
> like they were run over by a car...
> And it's not free anymore...
Only the pro version pro version costs money. They didn't cripple the free
version in any way, at least compared to DivX 4. I've never had a problem
with any version of DivX.
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Thomas Lake <tla### [at] remove-thisshaw ca> wrote:
> Only the pro version pro version costs money. They didn't cripple the free
> version in any way, at least compared to DivX 4. I've never had a problem
> with any version of DivX.
AFAIK the free version of DivX5 can play correctly any DivX file (even
the ones created with DivX5pro). The difference between the free and the pro
version is in the encoding part: When creating a DivX file, you have less
options.
So if you are only going to watch DivX animations, the free version is as
good as you can get.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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