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2 Nov 2024 11:23:14 EDT (-0400)
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From: Mark James Lewin
Subject: failed IRTC particle sparks (387kb mpg)
Date: 2 Apr 2002 17:06:03
Message: <3CAA2B69.FB29BE17@yahoo.com.au>
For quite a while I've been working on an anim for the current IRTC topic.
For a number of reasons, however, the anim stands no chance of being completed in
time, so before I abandon the project, I thought I'd post the most promising part
of it.
    The sparks are simple media spheres made in my particle system, and the wall
is a heightfield defined using a pigment (I love this feature). Pretty simple
stuff. The idea was to have a gun fire a beam to create the cut, but this didn't
make it into the test (the gun was modelled, but not textured).
    I hope you like it. As usual, comments etc. most welcome.

MJL


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Attachments:
Download 'walltest.mpg' (387 KB)

From:
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 2 Apr 2002 17:09:58
Message: <ttakaukec2upg8ipnnhob36ntp7g8bgkhk@4ax.com>
On Wed, 03 Apr 2002 08:06:33 +1000, Mark James Lewin <m_j### [at] yahoocomau>
wrote:
> For a number of reasons, however, the anim stands no chance of being completed in
> time, so ...

... it is best example of 'unnecesary complicated' animation ;-)

very nice, btw

ABX


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From: Kevin Loney
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 2 Apr 2002 18:49:33
Message: <3caa438d$1@news.povray.org>
that is cool

would it be possible to see the source?

--
Kevin
http://www.geocities.com/qsquared_1999/


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From: Apache
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 2 Apr 2002 19:09:41
Message: <3caa4845$1@news.povray.org>
I'm pretty sure that he can see the source code. And if he'd post the source
then we'd be all able to do so!

:-)

--
Apache
http://geitenkaas.dns2go.com/experiments/
apa### [at] yahoocom


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From: Fernando Gonzalez del Cueto
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 2 Apr 2002 19:27:46
Message: <3caa4c82@news.povray.org>
I really liked it!!!!!!!!!

How did you achieve that "motion blur" in the sparks? Also, how did you get
the "scar" in the metal? Very well done, congratulations!

Fernando.


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From: Zeger Knaepen
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 2 Apr 2002 19:45:18
Message: <3caa509e$1@news.povray.org>
> I'm pretty sure that he can see the source code. And if he'd post the source
> then we'd be all able to do so!
not everybody will be able to see it...  What about blind people?  ahaa! :)

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Zeger Knaepen
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 2 Apr 2002 19:46:01
Message: <3caa50c9$2@news.povray.org>
me likes!!  me likes a lot!!

(Bad English?  Where?? :)

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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From: Tony[B]
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 2 Apr 2002 20:14:42
Message: <3caa5782@news.povray.org>
Oh wow... Me gusta. Source us, oh great one!


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From: Mark James Lewin
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 3 Apr 2002 01:30:05
Message: <3CAAA199.948F8F@yahoo.com.au>


> On Wed, 03 Apr 2002 08:06:33 +1000, Mark James Lewin <m_j### [at] yahoocomau>
> wrote:
> > For a number of reasons, however, the anim stands no chance of being completed in
> > time, so ...
>
> ... it is best example of 'unnecesary complicated' animation ;-)

:-)

>
>
> very nice, btw

Thanks you!

MJL


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From: Mark James Lewin
Subject: Re: failed IRTC particle sparks (387kb mpg)
Date: 3 Apr 2002 01:30:43
Message: <3CAAA1BF.A424B7C0@yahoo.com.au>
Kevin Loney wrote:

> that is cool

Thanks!

>
>
> would it be possible to see the source?

I'll tidy it up and post it tomorrow.

MJL


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