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Here's my latest animation made with my particle system. It's nothing
revolutionary, but the making of this animation had three goals:
- To develop some glitter using media that looks acceptable. MegaPov glows
are not an option anymore, as I want my scenes to be 3.5 compatible.
- To make a glitter demo file for my particle system that looks nice. My
previous glitter animations have been a bit simplistic, as they were some of
my first tests with my particle system.
- To improve the way the object emitters in my particle system work. They
now emit particles from the surface of an object rather than from the entire
volume of the object, and the particles can be shot out from the surface
using the normal of the surface. This looks better IMO and minimizes the
amount of particles that are wasted because they're inside the emitter
object.
Please tell me what you think! :)
Suggestions and criticism is as always especially appreciated.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
Attachments:
Download 'lamp.mpg' (467 KB)
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That's really beautiful! Will you be releasing this
product for general use?
=Bob=
"Rune" <run### [at] mobilixnetdk> wrote in message news:3c741da4@news.povray.org...
: Here's my latest animation made with my particle system. It's nothing
: revolutionary, but the making of this animation had three goals:
:
: - To develop some glitter using media that looks acceptable. MegaPov glows
: are not an option anymore, as I want my scenes to be 3.5 compatible.
:
: - To make a glitter demo file for my particle system that looks nice. My
: previous glitter animations have been a bit simplistic, as they were some of
: my first tests with my particle system.
:
: - To improve the way the object emitters in my particle system work. They
: now emit particles from the surface of an object rather than from the entire
: volume of the object, and the particles can be shot out from the surface
: using the normal of the surface. This looks better IMO and minimizes the
: amount of particles that are wasted because they're inside the emitter
: object.
:
: Please tell me what you think! :)
: Suggestions and criticism is as always especially appreciated.
:
: Rune
: --
: 3D images and anims, include files, tutorials and more:
: Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
: POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
: POV-Ray Webring: http://webring.povray.co.uk
:
:
:
Post a reply to this message
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I like it! I always thought magic dust sparkled more. I recall an anim you did
some time ago that had good sparkling particles, but the media 'glows' look nice
too.
MJL
--
light_source{9*(y#macro A(H,B,R,T)prism{0,1H+4,0u*9,9v*9,0#local I=1;#while(I<H)
#local V=asc(substr(B,I,1))-33;<div(V,10)mod(V,10)>#local I=I+1;#end pigment{rgb
y}rotate-<90,R>translate-T}#end-z)rgb 9}A(14",6;MWmhryXN3,"60<15,0,8>)box{-99(x+
z)*99pigment{rgb 1}}fog{distance 11}camera{location(y-z)*25look_at 0}A(8"6hiAG=6
"-60x*-10)A(16"/.@VZno=<PLA89/"0x*5) // MJL
Post a reply to this message
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show-off :)
very nice
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
Post a reply to this message
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It looks great! And I love the smooth path of the lamp! Very movie-like...
Congratulations,
Fernando.
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So the pot emits glows? Odd, but interesting. Felt kinda like watching a
spacecraft. :)
Post a reply to this message
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"=Bob=" wrote:
> That's really beautiful!
Thanks!
> Will you be releasing this product for general use?
Yes, I expect my particle system to be ready for release within half a year,
give or take several months...
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
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"Rick [Kitty5]" wrote:
> show-off :)
>
> very nice
Thanks! Demo scenes just gotta show-off... ;)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
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> It looks great!
Thanks!
> And I love the smooth path of the lamp! Very movie-like...
I first tried breaking up the motion up into several #if blocks and control
the individual motions with math functions like cos(), sin() and pow(). But
that looked way too stiff, so I ended up just using two splines, one for
rotation and one for position.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
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"Tony[B]" wrote:
> So the pot emits glows? Odd, but interesting.
Oh yeah, lots of magic things do. Farries (probably originating from Peter
Pan), magic wands, and, well, this magic lamp does too!
> Felt kinda like watching a spacecraft. :)
Hmm, I feel sorry for the people in that spacecraft! ;)
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
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