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> It looks great!
Thanks!
> And I love the smooth path of the lamp! Very movie-like...
I first tried breaking up the motion up into several #if blocks and control
the individual motions with math functions like cos(), sin() and pow(). But
that looked way too stiff, so I ended up just using two splines, one for
rotation and one for position.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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