POV-Ray : Newsgroups : povray.binaries.animations : Cloth on sphere family Server Time
20 Jul 2024 03:28:01 EDT (-0400)
  Cloth on sphere family (Message 3 to 12 of 12)  
<<< Previous 2 Messages Goto Initial 10 Messages
From: Apache
Subject: Re: Cloth on sphere family
Date: 7 Feb 2002 01:15:40
Message: <3c621b8c@news.povray.org>
The balls are VERY HEAVY. In fact, their mass is infinite. And since the
cloth is infinitely thing, it's weight is infinitely small  ;-)


Post a reply to this message

From: Rick [Kitty5]
Subject: Re: Cloth on sphere family
Date: 7 Feb 2002 07:37:15
Message: <3c6274fb$1@news.povray.org>
oooooooooooo :)


--

Rick

Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


Post a reply to this message

From:
Subject: Re: Cloth on sphere family
Date: 7 Feb 2002 14:04:26
Message: <3c62cfba@news.povray.org>
Very impressive anim!
Would it be possible to move the spheres while the cloth is falling? Like
adding some friction so that the cloth is influenced by the sphere's
rotation?
Or am I asking for too much? .-)

congratulations!
regards
SY


Post a reply to this message

From:
Subject: Re: Cloth on sphere family
Date: 7 Feb 2002 15:25:36
Message: <3c62e2c0@news.povray.org>
I think the animation you posted was too small to really appreciat it. I
downloaded the higher quality DIVX animation and I must say I liked it a
lot.

You're right about the trembling... I think it would be great if you could
be able to implement a better algorithm instead of Forward Euler. I didn't
have luck in that attempt, but I hope you will succeed.

Congratulations!

Fernando.



"Apache" <apa### [at] yahoocom> wrote in message
news:3c61d8f1@news.povray.org...
> This is just another cloth animation... my apologies    :-)
>
> I lowered the stiffness to a minimum of 1. This rubber sheet consists of
> 150x150 atoms (149x149x2 triangles). The total atom-atom spring amount is
> 221710. I put three spheres in the scene, since I haven't found the time
to
> work more on the system today. The higher quality animations are available
> at http://geitenkaas.dns2go.com/experiments/. (Cloth06test3)
>
> As you can see in the higher quality animations the sheet is trembling a
> bit. This is caused by the inherent instability of the forward-Euler
> algorithm that my system uses.
> There are a few different ways to minimize this instability:
>  1. Smaller timesteps (now: 0.0001)--> more steps needed per animation
frame
> (now: 80).
>  2. More force dampening (now: 0.997). Each timestep the velocities of the
> atoms are multiplied by a value to simulate energy loss (by internal
> friction). The lower the DAMPING value, the more stable the system becomes
> and the less interesting the movements become.
>  3. Using another algorithm instead of Forward-Euler like Inherent Euler
or
> Leap-Frog.


Post a reply to this message

From: Grey Knight
Subject: Re: Cloth on sphere family
Date: 7 Feb 2002 15:53:11
Message: <3C62E92E.EB95AA2@namtar.qub.ac.uk>
"Cloth on sphere family"

Heh... "Who's been sleeping in MY indentation?"

Sorry, it's getting late over here and I'm tired.

-- 
signature{
  "Grey Knight" contact{ email "gre### [at] yahoocom" }
  site_of_week{ url "http://digilander.iol.it/jrgpov" }
}


Post a reply to this message

From: Apache
Subject: Re: Cloth on sphere family
Date: 7 Feb 2002 16:42:50
Message: <3c62f4da$1@news.povray.org>
I'm tired too!  ;-)


Post a reply to this message

From: Chaz
Subject: Re: Cloth on sphere family
Date: 8 Feb 2002 00:04:30
Message: <3c635c5e@news.povray.org>
"Apache" <apa### [at] yahoocom> wrote in message
news:3c621b8c@news.povray.org...
> The balls are VERY HEAVY. In fact, their mass is infinite. And since the
> cloth is infinitely thing, it's weight is infinitely small  ;-)
>
>

If their mass was infinite, the cloth would be drawn towards the spheres and
not the ground.


Post a reply to this message

From: andrel linnenbank
Subject: Re: Cloth on sphere family
Date: 8 Feb 2002 01:54:23
Message: <3C6375C3.E4F5D20C@amc.uva.nl>
Chaz wrote:

> "Apache" <apa### [at] yahoocom> wrote in message
> news:3c621b8c@news.povray.org...
> > The balls are VERY HEAVY. In fact, their mass is infinite. And since the
> > cloth is infinitely thing, it's weight is infinitely small  ;-)
> >
> >
>
> If their mass was infinite, the cloth would be drawn towards the spheres and
> not the ground.

But if the weight of the cloth was infinitely small, it would not be attracted
at
all, not even by the ground.


Post a reply to this message

From: Grey Knight
Subject: Re: Cloth on sphere family
Date: 8 Feb 2002 09:06:26
Message: <3C63DB59.5246CE4@namtar.qub.ac.uk>
Chaz wrote:
> If their mass was infinite, the cloth would be drawn towards the spheres and
> not the ground.

Inertial mass, not gravitational mass. In RL they are equivalent (big up
to Einstein!), but in raytracing we can fiddle about with physical laws
anyway we want. I'm betting the cloth simply falls straight down without
any reference to gravitational forces whatsoever.

-- 
signature{
  "Grey Knight" contact{ email "gre### [at] yahoocom" }
  site_of_week{ url "http://digilander.iol.it/jrgpov" }
}


Post a reply to this message

From: Apache
Subject: Re: Cloth on sphere family
Date: 8 Feb 2002 18:04:07
Message: <3c645967$1@news.povray.org>
> I'm betting the cloth simply falls straight down without
> any reference to gravitational forces whatsoever.
You're absolutely right.

Maybe this would be a more realistic way of seeing the scene. The cloth is
very light and the spheres are glued to the ground.


Post a reply to this message

<<< Previous 2 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.