POV-Ray : Newsgroups : povray.binaries.animations : Boiling height_field (mpg1 ~340Kb) Server Time
20 Jul 2024 01:27:36 EDT (-0400)
  Boiling height_field (mpg1 ~340Kb) (Message 1 to 6 of 6)  
From: Gleb
Subject: Boiling height_field (mpg1 ~340Kb)
Date: 23 Jan 2002 07:52:07
Message: <3c4eb1f7@news.povray.org>
Blocks of the surface are shifting along the space-filling curve on a
height_field.
What do you think about the effect?

atb,

gleb


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Attachments:
Download 'pa03.m1v.mpg' (339 KB)

From: Thies Heidecke
Subject: Re: Boiling height_field (mpg1 ~340Kb)
Date: 23 Jan 2002 09:45:40
Message: <3c4ecc94$1@news.povray.org>
Hi Gleb,

i liked the pic with the peano-curve in p.b.i
but in this animation one can't really see
anything at all. The Animation is way too fast.
Try decreasing the timesteps between the frames.
The second thing is that the resolution is too
low to recognize anything. I can imagine that
the rendertime for the frames is probably quite
high but that would be worth it, i think.
Last thing is, the compression is too strong,
at least at this resolution.

Or in short words:
I would like to see your animation in highquality :)

Thies


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From: Rick [Kitty5]
Subject: Re: Boiling height_field (mpg1 ~340Kb)
Date: 23 Jan 2002 09:50:07
Message: <3c4ecd9f@news.povray.org>
> Blocks of the surface are shifting along the space-filling curve on a
> height_field.
> What do you think about the effect?

its to fast and to badly compressed to make out


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Rick

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From: Fernando González del Cueto
Subject: Re: Boiling height_field (mpg1 ~340Kb)
Date: 23 Jan 2002 10:33:34
Message: <3c4ed7ce@news.povray.org>
I liked very much your still image, but this animation is too small, too
fast and too compressed to be able to see something.

Anyway, as it is, it does give the impression of boiling water.

Good work,

Fernando.

"Gleb" <gk1### [at] sotonacuk> wrote in message news:3c4eb1f7@news.povray.org...
> Blocks of the surface are shifting along the space-filling curve on a
> height_field.
> What do you think about the effect?
>
> atb,
>
> gleb
>
>
>


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From: Gleb
Subject: Re: Boiling height_field (mpg1 ~340Kb)
Date: 24 Jan 2002 04:32:43
Message: <3c4fd4bb@news.povray.org>
Thank you. I know, the quality is bad, but I tried to reduce the size.
I think it will be possible to use this kind of simple movements
to simulate the effect of something boiling. Usually people don't look
carefully
on the details of this kind of process, just a quick look at a surface with
this stuff
should left a feeling of that.

Gleb

"Thies Heidecke" <h3i### [at] gmxnet> wrote in message
news:3c4ecc94$1@news.povray.org...

> I would like to see your animation in highquality :)
>
> Thies


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From: Gleb
Subject: Re: Boiling height_field (mpg1 ~340Kb)
Date: 24 Jan 2002 04:49:36
Message: <3c4fd8b0$1@news.povray.org>
Thank you. The original file has too many details and was too big to post.
I think it will be better to change the base objects to something simple.

Gleb


news:3c4ed7ce@news.povray.org...
> I liked very much your still image, but this animation is too small, too
> fast and too compressed to be able to see something.
>
> Anyway, as it is, it does give the impression of boiling water.
>
> Good work,
>
> Fernando.


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