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From: Wlodzimierz ABX Skiba
Subject: Re: walking on the (green) moon
Date: 15 Feb 2001 04:42:05
Message: <3a8ba46d@news.povray.org>
Sander wrote in message ...
> In article <3a893204@news.povray.org>, Wlodzimierz ABX Skiba says...
> > this is part of my first IRTC entry (I hope I finish it)
> > I have downloaded old include file by Teresa Williams
> > I have removed discontinuity bug from it
> <snip>
>
> Grr, my Media Player 6.4.09.1109 doesn't even start the animation. the
> Xing player does, and now I wonder what you used for animating??


Hmm, I used good old cmpeg with parameters:
cmpeg.exe -v1 -d1 -m1 -f2 ipb.ctl anim.lst walk.mpg
and I played this with MediaPlayer 6.4.05.0809
and it works fine.

ABX


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From: Wlodzimierz ABX Skiba
Subject: Re: walking on the (green) moon
Date: 15 Feb 2001 11:50:11
Message: <3a8c08c3@news.povray.org>
Greg M. Johnson wrote in message <3A8A865B.135F0442@my-dejanews.com>...
> I think the motion blur makes critique of the cycle more difficult.

sorry, you're right
perhaps beginning of this could be better for critique
loop it

ABX


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Attachments:
Download 'WALK.MPG' (469 KB)

From: Andy Cocker
Subject: Re: walking on the (green) moon
Date: 15 Feb 2001 13:08:04
Message: <3a8c1b04@news.povray.org>
Just noticed... the toe goes below the floor plane.

--
Andy Cocker

---------------------------------------------------------------
listen to my music at:
www.mp3.com/lunarland
---------------------------------------------------------------

'I spilled spot remover on my dog. He's gone now. '
'I went to a restaurant that serves "breakfast at any time."
So I ordered french toast during the Renaissance. '

 - Steven Wright.
---------------------------------------------------------------


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From: Data
Subject: Re: walking on the (green) moon
Date: 15 Feb 2001 17:44:39
Message: <3a8c5bd7@news.povray.org>
"Wlodzimierz ABX Skiba" wrote
> Greg M. Johnson wrote in message <3A8A865B.135F0442@my-dejanews.com>...
> > I think the motion blur makes critique of the cycle more difficult.
>
> sorry, you're right
> perhaps beginning of this could be better for critique
> loop it
>
He looks like he's walking backwards at the end...


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From: Sander
Subject: Re: walking on the (green) moon
Date: 16 Feb 2001 03:26:37
Message: <MPG.14f661b5862557a9896e4@NEWS.POVRAY.ORG>
In article <3a8c08c3@news.povray.org>, Wlodzimierz ABX Skiba says...
> Greg M. Johnson wrote in message <3A8A865B.135F0442@my-dejanews.com>...
> > I think the motion blur makes critique of the cycle more difficult.
> 
> sorry, you're right
> perhaps beginning of this could be better for critique
> loop it
> 
> ABX
> 
Ohh, this one is OK with my MediaPlayer 6.4.09.1109. _And_ I like the 
accelleration/decelleration!!
-- 
Regards,  Sander


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From: Wlodzimierz ABX Skiba
Subject: Re: walking on the (green) moon
Date: 16 Feb 2001 03:50:02
Message: <3a8ce9ba@news.povray.org>
Data wrote in message <3a8c5bd7@news.povray.org>...
> He looks like he's walking backwards at the end...


he is

ABX


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From: Greg M  Johnson
Subject: Re: walking on the (green) moon
Date: 16 Feb 2001 09:32:51
Message: <3A8D38AA.20D86547@my-dejanews.com>
The right foot needs to come *way up* more than it does now.
See for example:
 http://members.nbci.com/_XMCM/gregjohn/animation.html#POV16
 http://members.nbci.com/_XMCM/gregjohn/animation.html#POV17

I'm working on a substantially imporoved model which will be able to rotate
hip, shrug shoulders, etc. A first peek was at:
news://news.povray.org/3a6e4923%40news.povray.org

My goal is that someone could just model their own figure using CSG, blobs,
bicubics, etc., according to my parameters and then just use a library of
walk cycles--much like Poser promises to be someday.

Wlodzimierz ABX Skiba wrote:

> Greg M. Johnson wrote in message <3A8A865B.135F0442@my-dejanews.com>...
> > I think the motion blur makes critique of the cycle more difficult.
>
> sorry, you're right
> perhaps beginning of this could be better for critique
> loop it
>


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From: Data
Subject: Re: walking on the (green) moon
Date: 16 Feb 2001 11:20:02
Message: <3a8d5332@news.povray.org>
"Wlodzimierz ABX Skiba" <abx### [at] abxartpl> wrote in message
news:3a8ce9ba@news.povray.org...
> Data wrote in message <3a8c5bd7@news.povray.org>...
> > He looks like he's walking backwards at the end...
>
> he is
>
Ah, okay :) Glad it wasn't my imagination


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From: Wlodzimierz ABX Skiba
Subject: Re: walking on the (green) moon
Date: 16 Feb 2001 11:56:15
Message: <3a8d5baf@news.povray.org>
Greg M. Johnson wrote in message <3A8D38AA.20D86547@my-dejanews.com>...
> The right foot needs to come *way up* more than it does now.


thank, I'm not the author of this skeleoton movement
I have downloaded include file and I just want port it to BlobMan

> See for example:
> http://members.nbci.com/_XMCM/gregjohn/animation.html#POV16
> http://members.nbci.com/_XMCM/gregjohn/animation.html#POV17

btw: you forgot some break line sign before "The same set of ships" sentence
and your site stops IE 4 for some reason, but IE5 works fine

> I'm working on a substantially imporoved model which will be able to rotate
> hip, shrug shoulders, etc. A first peek was at:
> news://news.povray.org/3a6e4923%40news.povray.org

yes, I saw this, good work

> My goal is that someone could just model their own figure using CSG, blobs,
> bicubics, etc., according to my parameters and then just use a library of
> walk cycles--much like Poser promises to be someday.


could your parameters be returned without model ?
I mean input: proportion; result: orientation of body parts

ABX


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From: Greg M  Johnson
Subject: Re: walking on the (green) moon
Date: 16 Feb 2001 14:42:28
Message: <3A8D813B.EEDDBBB9@my-dejanews.com>
Wlodzimierz ABX Skiba wrote:

> > My goal is that someone could just model their own figure using CSG, blobs,
> > bicubics, etc., according to my parameters and then just use a library of
> > walk cycles--much like Poser promises to be someday.
>
> could your parameters be returned without model ?
> I mean input: proportion; result: orientation of body parts

Not in original plan, although I'm not sure exactly what you suggested.  The idea
is that you would declare a thigh object which was constructed by any means
(single cylinder, complex CSG, patches, blobs) with the requirement that it spans
from <0,0,0> to a point which is actually (kneepoint-femurpivotpoint).    I
already have a stick figure and am slowly working on a blobby one.

If you're interested, here are the points from my file (don't have latest version
on this PC; some finger points may have been corrected):

$headtop=<0,84.5,6>;
$headrightmost=<5,81.3,6>;
$headrightmost=<-5,81.3,6>;
//$nosept=<0,74.5,11>;
$headdepth=<0,81.3,1.6>;
$chinpt=<0,74.5,11>;
$headpvt=<0,77.6,6>;
$rjawend=<4,75.6,7>;
$ljawend=<-4,75.6,7>;
$neckendpt=<0,70.6,4.5>;
$rshouldpvt=<10,69,5>;
$lshouldpvt=<-10,69,5>;
$ribcagetop=<0,71,9.5>;
$ribcagebot=<0,52.5,9>;
$rribcagebot=<5.5,52.5,9>;
$lribcagebot=<-5.5,52.5,9>;
$hippvt=<0,49.5,7>;
$rhiptop=<6.,50.5,8>;
$lhiptop=<-6.,50.5,8>;
$rfemextpt=<6.5,42.6,6.2>;
$lfemextpt=<-6.5,42.6,6.2>;
$rfempvt=<6.5,45.5,7.5>;
$lfempvt=<-6.5,45.5,7.5>;
$rkneept=<3,22,6>;
$lkneept=<-3,22,6>;
$rankpt=<2.2,2.5,4.8>;
$lankpt=<-2.2,2.5,4.8>;
$rfootbackpt=<2.5,0,2>;
$lfootbackpt=<-2.5,0,2>;
$rtoeballpt=<5,0,10>;
$ltoeballpt=<-5,0,10>;
$rtoetippt=<5,0,14>;
$ltoetippt=<-5,0,14>;
$rfoottop=<2.5,4.5,6.>;
$lfoottop=<-2.5,4.5,6.>;
$relbowpt=<10.5,54,5>;
$lelbowpt=<-10.5,54,5>;
$rwristpt=<16,41.5,6.5>;
$lwristpt=<-16,41.5,6.5>;
$rfingtippt=<16,34.2,10>;
$lfingtippt=<-16,34.2,10>;
$ribpvt=<0,56.5,5.8>;
$reyecent=<1.5,80,10.2>;
$leyecent=<-1.5,80,10.2>;
$jawpvt=<0,77.5,8.5>;
$rjawpt=<2.8,77.5,8.5>;
$ljawpt=<-2.8,77.5,8.5>;
$headfront=<0,81, 11.2>;
//Knuckles: 0 is knuckle, fingertip is "3"
//fingers:  1 is index, 2 is middle, 3 is ring, 4 is pinkie 0 is thumb
//hands: 0 is left, 1 is right
//HAND FING KNUCK
$f[0][1][0]=< -16.8 , 37.7 , 7.37 >;//Left fing1 knuck
$f[0][1][1]=< -16.9 , 35.9 , 8.07 >;
$f[0][1][2]=< -17.0 , 34.3 , 8.37 >;
$f[0][1][3]=< -17.0 , 33.4 , 8.70 >;
$f[0][2][0]=< -15.6 , 37.25 , 7.04 >;
$f[0][2][1]=< -15.9 , 35.38 , 7.81 >;  //4.80 for z gave broken knuckle
$f[0][2][2]=< -16.1 , 34.39 , 8.25 >;
$f[0][2][3]=< -16.2 , 40.6 , 8.77 >;
$f[0][3][0]=< -14.5 , 37.8 , 7.04 >;
$f[0][3][1]=< -14.6 , 36.0 , 7.81 >;
$f[0][3][2]=< -15.0 , 34.6 , 8.25 >;
$f[0][3][3]=< -15.1 , 33.8 , 8.77 >;

$f[0][4][0]=< -13.7 , 40.6 , 7.04 >;
$f[0][4][1]=< -13.7 , 38.3 , 7.81 >;
$f[0][4][2]=< -13.8 , 35.9 , 8.25 >;
$f[0][4][3]=< -13.9 , 35.3 , 8.77 >; //fing 0 is thumb, 1 is index, 4 is pinkie

$f[0][0][0]=< -16.4 , 41.5 , 7.22 >;
$f[0][0][1]=< -18.0 , 40.3 , 8.73 >;
$f[0][0][2]=< -18.7 , 39.1 , 9.80 >;
$f[0][0][3]=< -19.4 , 38.2 , 10.39 >;

$f[1][1][0]=< 16.8 , 37.7 , 7.37 >;//Left fing1 knuck
$f[1][1][1]=< 16.9 , 35.9 , 8.07 >;
$f[1][1][2]=< 17.0 , 34.3 , 8.37 >;
$f[1][1][3]=< 17.0 , 33.4 , 8.70 >;
$f[1][2][0]=< 15.6 , 37.25 , 7.04 >;
$f[1][2][1]=< 15.9 , 35.38 , 7.81 >;
$f[1][2][2]=< 16.1 , 34.39 , 8.25 >;
$f[1][2][3]=< 16.2 , 40.6 , 8.77 >;
$f[1][3][0]=< 14.5 , 37.8 , 7.04 >;
$f[1][3][1]=< 14.6 , 36.0 , 7.81 >;
$f[1][3][2]=< 15.0 , 34.6 , 8.25 >;
$f[1][3][3]=< 15.1 , 33.8 , 8.77 >;
$f[1][4][0]=< 13.7 , 40.6 , 7.04 >;
$f[1][4][1]=< 13.7 , 38.3 , 7.81 >;
$f[1][4][2]=< 13.8 , 35.9 , 8.25 >;
$f[1][4][3]=< 13.9 , 35.3 , 8.77 >; //fing 0 is thumb, 1 is index, 4 is pinkie
$f[1][0][0]=< 16.4 , 41.5 , 7.22 >;
$f[1][0][1]=< 18.0 , 40.3 , 8.73 >;
$f[1][0][2]=< 18.7 , 39.1 , 9.80 >;
$f[1][0][3]=< 19.4 , 38.2 , 10.39 >;


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