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Greg M. Johnson wrote in message <3A8D38AA.20D86547@my-dejanews.com>...
> The right foot needs to come *way up* more than it does now.
thank, I'm not the author of this skeleoton movement
I have downloaded include file and I just want port it to BlobMan
> See for example:
> http://members.nbci.com/_XMCM/gregjohn/animation.html#POV16
> http://members.nbci.com/_XMCM/gregjohn/animation.html#POV17
btw: you forgot some break line sign before "The same set of ships" sentence
and your site stops IE 4 for some reason, but IE5 works fine
> I'm working on a substantially imporoved model which will be able to rotate
> hip, shrug shoulders, etc. A first peek was at:
> news://news.povray.org/3a6e4923%40news.povray.org
yes, I saw this, good work
> My goal is that someone could just model their own figure using CSG, blobs,
> bicubics, etc., according to my parameters and then just use a library of
> walk cycles--much like Poser promises to be someday.
could your parameters be returned without model ?
I mean input: proportion; result: orientation of body parts
ABX
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