POV-Ray : Newsgroups : povray.binaries.animations : Particles again, but something new... Server Time
20 Jul 2024 03:31:12 EDT (-0400)
  Particles again, but something new... (Message 1 to 9 of 9)  
From: Tim Nikias
Subject: Particles again, but something new...
Date: 5 Dec 2001 19:07:12
Message: <3C0EB5B8.6139AF21@gmx.de>
Hi again!

I've made another animation, similiar to the one I first posted,
using the colored spheres.

In this case, the spheres are made of media and have fading
light-sources
attached. In this manner, I achieve a nice glow, much like sparks.

As an additional effect, a particle, when hitting a surface, drops a
tiny
sphere, with same color and light-source, though not as strong. This
does not affect the particle itself, though I am considering implemented

a macro that could take care of that.

You'll notice the moment in which the scenery gets pretty bright. This
is due to the rebounces that take place very often when the particles
finally "dribble" to their lying position: they leave a trail of glowing
particles,
which add up very much...

Hope you enjoy it. I'm currently working on some other animations as
well,
which will also show the disadvantage of the system (since it does not
use
I/O, it has some drawbacks).

Am always happy with critics and comments (or even compliments...)!

Tim


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Attachments:
Download 'rainbowm.mpg' (271 KB)

From: TinCanMan
Subject: Re: Particles again, but something new...
Date: 5 Dec 2001 19:58:19
Message: <3c0ec2ab$1@news.povray.org>
"Tim Nikias" <Tim### [at] gmxde> wrote in message
news:3C0EB5B8.6139AF21@gmx.de...
>
> In this case, the spheres are made of media and have fading
> light-sources
> attached. In this manner, I achieve a nice glow, much like sparks.
>
> As an additional effect, a particle, when hitting a surface, drops a
> tiny
> sphere, with same color and light-source, though not as strong. This
> does not affect the particle itself, though I am considering implemented
> a macro that could take care of that.
>
> You'll notice the moment in which the scenery gets pretty bright. This
> is due to the rebounces that take place very often when the particles
> finally "dribble" to their lying position: they leave a trail of glowing
> particles,
> which add up very much...
>

Perhaps the brightness of the of the sphere left behind when the particle
bounces could be dependent upon the speed of impact or energy absorbed

-tgq


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From: Tim Nikias
Subject: Re: Particles again, but something new...
Date: 6 Dec 2001 05:11:45
Message: <3C0F43F8.A1520FCB@gmx.de>
>
> Perhaps the brightness of the of the sphere left behind when the particle
> bounces could be dependent upon the speed of impact or energy absorbed

That's a good idea... I'll try, it a soon as I get some other stuff working
properly.

Tim


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From: s1631001
Subject: Re: Particles again, but something new...
Date: 6 Dec 2001 07:10:05
Message: <3C0F5DDF.C963505B@namtar.qub.ac.uk>
VERY nice!

-- 
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}


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From: Rick [Kitty5]
Subject: Re: Particles again, but something new...
Date: 6 Dec 2001 07:25:16
Message: <3c0f63ac$1@news.povray.org>
> I've made another animation, similiar to the one I first posted,
> using the colored spheres.

I think it would look more spectacular if you reduced gravity :)

or how about a spray?


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From: blessing
Subject: Re: Particles again, but something new...
Date: 6 Dec 2001 07:28:31
Message: <3c0f646f@news.povray.org>
Verry cool, it looks like fireworks that don't burn out!

Gary

Tim Nikias <Tim### [at] gmxde> wrote in message
news:3C0EB5B8.6139AF21@gmx.de...
> Hi again!
>
> I've made another animation, similiar to the one I first posted,
> using the colored spheres.
>
> In this case, the spheres are made of media and have fading
> light-sources
> attached. In this manner, I achieve a nice glow, much like sparks.
>
> As an additional effect, a particle, when hitting a surface, drops a
> tiny
> sphere, with same color and light-source, though not as strong. This
> does not affect the particle itself, though I am considering implemented
>
> a macro that could take care of that.
>
> You'll notice the moment in which the scenery gets pretty bright. This
> is due to the rebounces that take place very often when the particles
> finally "dribble" to their lying position: they leave a trail of glowing
> particles,
> which add up very much...
>
> Hope you enjoy it. I'm currently working on some other animations as
> well,
> which will also show the disadvantage of the system (since it does not
> use
> I/O, it has some drawbacks).
>
> Am always happy with critics and comments (or even compliments...)!
>
> Tim
>


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From: Tim Nikias
Subject: Re: Particles again, but something new...
Date: 6 Dec 2001 16:53:02
Message: <3C0FE855.9F40533F@gmx.de>
> VERY nice!
>

Thank you!


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From: Tim Nikias
Subject: Re: Particles again, but something new...
Date: 6 Dec 2001 16:54:25
Message: <3C0FE8A8.2A7F60D7@gmx.de>
>
> I think it would look more spectacular if you reduced gravity :)
>
>

That would make it look like slow-motion, I guess, I could also just
trace more frames and thus make the animation longer...

> or how about a spray?
>

That would be similiar to the first animation I posted some days ago.
There we actually have colored blob-spheres, which bounce around,
though leaving no trail.

Tim


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From: Tim Nikias
Subject: Re: Particles again, but something new...
Date: 6 Dec 2001 16:54:45
Message: <3C0FE8BC.B8AC53F6@gmx.de>
> Verry cool, it looks like fireworks that don't burn out!

Thanks, that was the intention.


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