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20 Jul 2024 11:26:40 EDT (-0400)
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From: Sander
Subject: Re: Test of two techniques (298kbbu)
Date: 6 Jun 2001 01:43:33
Message: <MPG.1587e166739700c79897c0@NEWS.POVRAY.ORG>
In article <3b1d8802$1@news.povray.org>, Dennis Milller says...
> Normals in the camera statement can create anything from lenses that look
> like they are cracked (crackle), to "3D" camera filter-effects that seem to
> extrude the image in front of the camera. I've spent much of the last few
> months working with this technique, and the possibilities are endless.
> D.
> 
This sounds great fun: I should try it once...:)
-- 
Regards,  Sander


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From: Dennis Milller
Subject: Re: Test of two techniques (298kbbu)
Date: 6 Jun 2001 17:12:27
Message: <3b1e9cbb$1@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3B1D9805.D84E032F@pacbell.net...
>

>
> I like putting groups of various colored objects in front of the camera
> and playing with camera normals. It can provide endless facination for
> someone bored out of their mind :)

And tremendous fodder for the always-looking-for-new-resources abstract
artist!

d.


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From: Simen Kvaal
Subject: Re: Test of two techniques (298kbbu)
Date: 7 Jun 2001 02:59:00
Message: <3b1f2634$1@news.povray.org>
Does he actually lift _all_ four legs at the same time? It seems a bit odd
to me ... :) Cool idea with the camera perturbation --- scene viewed thru
the patient's eyes, right? What software do you use to assemble your
animations, BTW?

~simenkv.

"John VanSickle" <van### [at] erolscom> wrote in message
news:3B1BA972.32CACD84@erols.com...
> Joe walking, and camera normal perturbation.
> --
> ICQ: 46085459


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From: John VanSickle
Subject: Re: Test of two techniques (298kbbu)
Date: 8 Jun 2001 13:33:26
Message: <3B210DC3.647B4FC5@erols.com>
Simen Kvaal wrote:
> 
> Does he actually lift _all_ four legs at the same time? It seems a bit
> odd to me ... :)

Yes.  My original concept for the Greb (enemy race in four of the
Rusty animations) was of a creature that walked in this manner.

> Cool idea with the camera perturbation --- scene viewed thru
> the patient's eyes, right?

Yes.  The exact circumstances will be in my IRTC entry.

> What software do you use to assemble your animations, BTW?

CMPEG.

Regards,
John
-- 
ICQ: 46085459


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From: John VanSickle
Subject: Re: Test of two techniques (298kbbu)
Date: 8 Jun 2001 13:34:49
Message: <3B210E16.1885E152@erols.com>
Bill DeWitt wrote:
> 
>     Couldn't resist the OS bash?

I could, but I chose not to.

This is not the first time this message has appeared in one of my
animations.  A gold star for whoever guesses which one.

Regards,
John
-- 
ICQ: 46085459


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From: Duncan Gray
Subject: Re: Test of two techniques (298kbbu)
Date: 8 Jun 2001 16:34:02
Message: <3b2136ba@news.povray.org>
John VanSickle wrote:
> This is not the first time this message has appeared in one of my
> animations.  A gold star for whoever guesses which one.

OOOH OOOH - Would that be a reference to the Idol Worshippers from the 77th
dimension ?
"BOXER SOLVES A PROBLEM"

As a wise man once said:
Of all the anims (aside from my own :-), I liked this one best.

Best wishes.
--
Duncan Gray
(warning: may contain traces of nut)


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From: John VanSickle
Subject: Re: Test of two techniques (298kbbu)
Date: 9 Jun 2001 14:26:51
Message: <3B226BCB.EE259DB2@erols.com>
Duncan Gray wrote:
> 
> John VanSickle wrote:
> > This is not the first time this message has appeared in one of my
> > animations.  A gold star for whoever guesses which one.
> 
> OOOH OOOH - Would that be a reference to the Idol Worshippers from the
> 77th dimension ? "BOXER SOLVES A PROBLEM"

Nay.

And that's the 777th dimension.

> As a wise man once said:
> Of all the anims (aside from my own :-), I liked this one best.

Thanks.

Regards,
John
-- 
ICQ: 46085459


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From: Duncan Gray
Subject: Re: Test of two techniques (298kbbu)
Date: 9 Jun 2001 18:49:15
Message: <3b22a7eb@news.povray.org>
John VanSickle wrote:
> Nay.

Oh, I was sure I'd won me a gold star   :(

John VanSickle continued:
> And that's the 777th dimension.

Oops - sorry ... I'd best go watch some more Rusty movies.

All the best
--
Duncan Gray
(warning: may contain traces of nut)


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