POV-Ray : Newsgroups : povray.binaries.animations : Fractured Destination : Re: Fractured Destination Server Time
21 Apr 2024 05:10:34 EDT (-0400)
  Re: Fractured Destination  
From: Pekka Aho
Date: 20 Jun 2017 14:05:03
Message: <web.594962cf6befef94daa829480@news.povray.org>
All in all the scene is somewhat minimalistic. An f_wrinkles isosurface
surrounded by scattering media. No light_source on this one, but emission on the
media object instead. Then my usual stuff with radiosity and focal blur. I added
the clock variable also to emission value, so that brightness changes throughout
the animation and also gives a slight fade here and there. A lot of "what if I
do this" was naturally involved. My experiments with animation shall continue.
:)


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