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My Windows 7's default "Windows Media Player" doesn't play it, but it plays
fine in SMplayer (the GUI version of Mplayer.)
Yes, now it's time to add some bouncing. I haven't done that yet with any of my
own animations, but it would *seem* to be not-too-difficult. I guess the
simplest idea would be to use the same gravity-accelleration code you already
have, then reverse(?) it for the upward part of the bounce--then cycle those two
motions, with maybe just a decreasing height each time. (Of course, this dosn't
take into account any actual object 'collision' physics, but it should look nice
anyway.)
This is just a 'thought experiment', so no results are guaranteed ;-)
(That's my legal disclaimer, ha!)
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