POV-Ray : Newsgroups : povray.beta-test : compatibility problem with povray3.6 ? Server Time
26 Dec 2024 07:56:35 EST (-0500)
  compatibility problem with povray3.6 ? (Message 1 to 5 of 5)  
From: zeroin23
Subject: compatibility problem with povray3.6 ?
Date: 31 Mar 2007 12:15:02
Message: <web.460e96a221cdd100449016140@news.povray.org>
Rendered with 3.6
www.freewebs.com/hashit/clock1.bmp
Rendered with 3.7 19a
www.freewebs.com/hashit/clock1001.bmp

clock1001 the blue clock on the left is broken up, the center hourglass,
notice both the top and bottom most piece is incomplete.

Thanks


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From: Chris Cason
Subject: Re: compatibility problem with povray3.6 ?
Date: 31 Mar 2007 13:42:52
Message: <460eabac@news.povray.org>
zeroin23 wrote:
> Rendered with 3.6
> www.freewebs.com/hashit/clock1.bmp
> Rendered with 3.7 19a
> www.freewebs.com/hashit/clock1001.bmp
> 
> clock1001 the blue clock on the left is broken up, the center hourglass,
> notice both the top and bottom most piece is incomplete.

Unfortunately unless you provide more information (hint: some scene source
code would help) we're unlikely to be able to investigate this report.


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From: zeroin23
Subject: Re: compatibility problem with povray3.6 ?
Date: 2 Apr 2007 12:20:01
Message: <web.46112c723ef416eab0f5bef80@news.povray.org>
Hi Chris, thanks for the quick reply.
http://www.freewebs.com/hashit/pvbug20070302
rename the file to zip

This was actually my lab submission, the entire scene were hand crafted. No
modelling tool was used.


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From: Bob H
Subject: Re: compatibility problem with povray3.6 ?
Date: 3 Apr 2007 01:17:33
Message: <4611e36d$1@news.povray.org>
"zeroin23" <zer### [at] gmailcom> wrote in message 
news:web.46112c723ef416eab0f5bef80@news.povray.org...
> http://www.freewebs.com/hashit/pvbug20070302

Hey there, I gave it a look myself and rendered using beta 20. No lost parts 
of the hour glass or alarm clock, seemed to be okay.

Not sure what all you have going on in this...  however, one thing I noticed 
is a coincident surface in clock1.pov where a cylinder (with diameter of 
0.92), differenced from the two isosurfaces making the clock, conflicts with 
the glass piece later. It's the reason you see a speckling inside the clock 
dial. Changing that cylinder or the glass to be 0.919 or 0.921 in diameter 
fixes that.

Is there any animation frame number/clock value when the missing parts 
occur? Perhaps I misunderstood. Anyway, that might be helpful for others to 
know.

And I'm sure you'll be asked if you can eliminate as much of your scene as 
you possibly can and still see the problem before it can get full attention.

Bob H.


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From: zeroin23
Subject: Re: compatibility problem with povray3.6 ?
Date: 3 Apr 2007 03:45:02
Message: <web.461205613ef416eab0f5bef80@news.povray.org>
Thanks for the quick reply.
http://www.freewebs.com/hashit/pvbug20070302

it is a zip file, this was actually my lab submission. The entire model was
hand coded.


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