POV-Ray : Newsgroups : povray.beta-test : Linux Benchmarking Server Time
26 Dec 2024 07:46:17 EST (-0500)
  Linux Benchmarking (Message 1 to 7 of 7)  
From: Augustus
Subject: Linux Benchmarking
Date: 15 Mar 2007 22:45:01
Message: <web.45fa11e8e82bbdcafbd63fa0@news.povray.org>
Is there currently a way to benchmark the Linux binaries with variable
numbers of threads with the BETA release?  If so, can you send me the
command and possibly an INI?  This for a review that I'm working on for
LinuxHardware.org.  I have tried the old benchmark.ini which only seems to
spawn one thread (and I know it is said not to be compatible).  I also have
tried the -benchmark command.

Thanks,
Augustus


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From: Augustus
Subject: Re: Linux Benchmarking
Date: 15 Mar 2007 23:30:01
Message: <web.45fa1c68f51a169fbd63fa0@news.povray.org>
So after a little more searching and testing, it seems that the
benchmark.pov simply does not run multi-threaded.  Would the following
command be a sufficient benchmark, changing the +wt value appropriately:

povray -i/usr/local/share/povray-3.7/scenes/advanced/abyss.pov -f +v +p
-w1600 -h1200 +a0.3 +wt8

Thanks,
Augustus

"Augustus" <nomail@nomail> wrote:
> Is there currently a way to benchmark the Linux binaries with variable
> numbers of threads with the BETA release?  If so, can you send me the
> command and possibly an INI?  This for a review that I'm working on for
> LinuxHardware.org.  I have tried the old benchmark.ini which only seems to
> spawn one thread (and I know it is said not to be compatible).  I also have
> tried the -benchmark command.
>
> Thanks,
> Augustus


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From: Warp
Subject: Re: Linux Benchmarking
Date: 16 Mar 2007 04:40:20
Message: <45fa6604@news.povray.org>
Augustus <nomail@nomail> wrote:
> So after a little more searching and testing, it seems that the
> benchmark.pov simply does not run multi-threaded.

  Are you sure radiosity is turned off?

-- 
                                                          - Warp


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From: Nicolas Calimet
Subject: Re: Linux Benchmarking
Date: 16 Mar 2007 07:05:53
Message: <45fa8821$1@news.povray.org>
> Is there currently a way to benchmark the Linux binaries with variable
> numbers of threads with the BETA release?

	Not yet, but a couple of benchmark.pov and .ini files corresponding
to the benchmark currently available in povwin 3.7 beta will be released
with the next Linux beta.

> I also have
> tried the -benchmark command.

	Not implemented in 3.7 yet.

	- NC


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From: Nicolas Calimet
Subject: Re: Linux Benchmarking
Date: 16 Mar 2007 07:09:03
Message: <45fa88df$1@news.povray.org>
> povray -i/usr/local/share/povray-3.7/scenes/advanced/abyss.pov -f +v +p
> -w1600 -h1200 +a0.3 +wt8

	Abyss is not the most appropriate benchmark, but why not (actually
I've used it a lot to benchmark 3.6 too).
	+wt8 will let you start 8 render threads (are you by chance running
on a beast with 8 cpus? FWIW I've been benchmarking 3.7 on a 4x dual Opteron
lately, and the benchmark runs too fast to get good statistics!)

	- NC


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From: Augustus
Subject: Re: Linux Benchmarking
Date: 16 Mar 2007 08:50:02
Message: <web.45fa9fc5f51a169a2fafebb0@news.povray.org>
Thank you for the feedback.  I really want to include the new POVRay in this
article I'm writing.  The article will compare a dual dual-core Opteron box
against a dual quad-core Xeon box (+wt8).  So, should I just go with what I
have here, or can you provide those new benchmark files?

Thanks,
Augustus

Nicolas Calimet <pov### [at] freefr> wrote:
> > povray -i/usr/local/share/povray-3.7/scenes/advanced/abyss.pov -f +v +p
> > -w1600 -h1200 +a0.3 +wt8
>
>  Abyss is not the most appropriate benchmark, but why not (actually
> I've used it a lot to benchmark 3.6 too).
>  +wt8 will let you start 8 render threads (are you by chance running
> on a beast with 8 cpus? FWIW I've been benchmarking 3.7 on a 4x dual Opteron
> lately, and the benchmark runs too fast to get good statistics!)
>
>  - NC


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From: Warp
Subject: Re: Linux Benchmarking
Date: 16 Mar 2007 09:28:36
Message: <45faa993@news.povray.org>
Augustus <nomail@nomail> wrote:
> dual quad-core Xeon box (+wt8)

  You might actually also want to run povray with even more threads,
eg. 16 to see how it affects the rendering speed. It may well be that
you get a few percents faster renderings.

-- 
                                                          - Warp


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