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hi,
clipka <ano### [at] anonymousorg> wrote:
> I've decided that the new tokenizer is here to stay and reasonably
> mature, so I thought I might just as well make it part of the official
> development branch:
> https://github.com/POV-Ray/povray/releases/tag/v3.8.0-alpha.10008988
the code below gives me a "Segmentation fault".
regards, jr.
(from the newsgoups last year but didn't keep the reference to the author)
// Hintergrund
plane { z,0.441
pigment { checker color rgb 0.7 color rgb 0.3 }
}
light_source {
<-33,66,-99> color 1
area_light <16,0,0>, <0,16,0> , 5, 5 jitter
}
camera {
orthographic
right <8,0,0>*0.875
up <0,6,0>*0.875
location <0,0,-10>
look_at <0,0,0>
}
#declare P3 = array[8] {0, 1, 1, 1, 3, 4, 12, 9999};
#declare P4 = array[8] {0, 1, 1, 2, 5, 12, 35, 9999};
#declare P6 = array[8] {0, 1, 1, 3, 7, 22, 999, 9999};
#declare N=1;
#declare T=6;
#declare P=1;
#declare SCL = 0.2;
#declare Y=-2;
#while(Y<=+2)
#declare X=-3;
#while(X<=+3)
// #declare S = concat("N", str(N,2,0), ", T", str(T,2,0), ", P", str(P,2,0) );
#declare S = concat("T", str(T,2,0), ", P", str(P,2,0) );
#if(T<7)
// sphere { <0,0,0> , 0.45
cylinder { <0,0,-0.45>, <0,0,+0.45>, 0.45
pigment { pavement
number_of_sides 4
number_of_tiles T
pattern P
color_map {
[0.0 color rgb<1.0,1.0,1.0> ]
[1.0 color rgb<0.2,0.1,0.6> ]
}
rotate x*-90
scale 0.08
}
finish { phong 0.5 }
translate <X,-Y,0>
}
text { ttf "arialbd.ttf"
S
0.001 0
pigment { color rgb<1.0, 0.6, 0.2>*1.25 }
no_shadow
scale SCL
translate <X-0.4, -Y-0.45, -0.55>
}
text { ttf "arialbd.ttf"
S
0.001 0
pigment { color rgb 0.1 }
no_shadow
scale SCL
translate <X-0.4, -Y-0.45, -0.55> + 0.0081*<1,-1,1>
}
#end
#declare X=X+1;
#declare N=N+1;
#declare P=P+1;
#if(P>P4[T])
#declare T=T+1;
#declare P=1;
#end
#end
#declare Y=Y+1;
#end
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